destroying instances

  1. C

    Destroying an object if another object is destroyed

    Hello. I am fairly new so I'm sorry if this is a stupid question. I have two objects relating to the same enemy, and I want it to be so that when object1 gets destroyed (which happens when its hp equals 0) object2 will get destroyed as well, but I can't quite figure out how. I though of using...
  2. C

    Destroying other instances from a "main object"?

    Hey guys, i have a problem with destroying a specific instance. I create an object, called object_enemy_2 and this object creates other objects (light, gun and engine). The enemy has 10 health and when it has a collision with the bullet from the player, health becomes -1 (relativ). When it drops...
  3. Pfap

    mp_grid problems

    [SOLVED] I'm having an enemy chase the player, but when the player object gets destroyed the object doing the chasing crashes the game and displays the following message: FATAL ERROR in action number 1 of Step Event0 for object AI_Bob: Variable <unknown_object>.y(1, -2147483648) not set before...
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