Hello, I'm very new to GameMaker DnD and programming in general. I'm creating an object that spawns an instance of a different object above it, but I would like the instance it creates to destroy itself once the player walks away. How would I go about this? I can only get the instance to create...
I'm working on a small project with GMS2, I am new to tileset collision and I want to destroy a tile that my player collides with.
here is my first script.
var tile_map_id = argument;
var found = false;
var vector2_x = 0;
var vector2_y = 1;
for (var i = 1; i<argument_count...
Hello everyone! How are you today?
I am making a puzzle game that when you touch/click a colored block it will be destroyed, and all blocks of that same color would be destroyed that are touching the original block that was touch/clicked. I am trying to figure out the best way to destroy the...
I'm making a top-view city-builder game.
Every place in the grid is 32x32. I want to have small buildings (32x32) and bigger buildings (64x32).
In order to buildings can appear first you have to place an 32x32 area: green = residential, blue = commerce, etc. Like in SimCity!
In order to have...