design

  1. Jezla

    Design Level awards for Lunar Lander type game

    Okay, it's time to seek out advice/opinions. I'm making a Lunar Lander type game and I'm including awards for meeting certain objectives on each level. So far I have: Bronze, Silver, and Gold medals: awarded for meeting certain score thresholds Precision medal: awarded for a precision...
  2. amusudan

    Design Level design..?

    My level editor for my game is nearing completion and I am just about ready to start making a few levels for a demo, but here's the thing: I've never really done any level design before and I am scared that I'll screw it up very, very badly! Does anybody here have any experience in designing...
  3. G

    Design How much time do you spend on different parts of game design?

    As we all know making a game is much more than just programming, the recent days I have spend much time in advertising and being more active in the forums and almost no time in programming. Before that I made some music for my game, however during the making of my game I would guess that...
  4. G

    Design Need tips and ideas for my game

    Hello everyone! I am currently working on a brickbreaker game called Arcadium and I need some tips and ideas for powerups, enemies, bosses, level design and other things to make the game more fun and attractive to play. Things I have in my game 10 finished levels 4 different enemies with...
  5. D

    How do you choose color & design schemes?

    I'm in the process of making an RPG. Have the title screen and party create screen (you can even choose the party's classes!). Problem is... it's currently really ugly, and also really empty. I'd post screenshots but they're so dreadful they wouldn't be of any help. So then I got to looking...
  6. RangerX

    Windows I want your opinion for a menu design!

    Ok, in my game there's 2 modes of play. One that is sort of the main one (Adventure Mode) and then there's another one (Challenge Mode) that is just as much stuffed and important but still have some dependencies on the Adventure Mode. In the later you actually collect pearls that are meant to...
  7. BaBiA Game Studio

    Graphics How to decide on resolution and graphics size

    Hi all. So after botching my way through my first project several months ago, I have been planning and designing my new game and have finally got down all of the essentials: mechanics, style, story, etc. However one thing is still frustrating me and I am struggling to figure it out, so I...
  8. Desix

    Portfolio - Art 2D Indie Game Art & Animation (pixel, vector, painted)

    Indie game art services. Affordable, professional. DesixStudios.com Providing professional game artwork and animation for indie prices. I work closely with you to ensure we land a result you want. First time right is great, but want something slightly different instead? No problem. As a game...
  9. S

    Game Mechanics Racing Game Environments

    I've been working on a simple car racing game on and (mostly) off for about a year now. It has a number of "worlds", each representing a different type of environment, and each one introduces a new gameplay mechanic. I planned to have 8 worlds with 4 tracks each totaling up to a very decent 32...
  10. Nocturne

    OFFICIAL No Advertising, Just Design!

    This forum has been created so you can discuss anything related to your game design or it's distribution, or monetisation. Subjects about gameplay mechanics, IDE design, advertising or publishing, etc.. are all welcome here, but please refrain from posting threads just to advertise your game as...
Top