design

  1. OldVales

    SOLVED Starting my journey... looking for a few "code design" guidelines.

    Hello everyone, First post here. I hesitated to post it in the "Game Design" forum but maybe here is better as it is about code. I am at the beginning of all this game making stuff, and I need some... "meta" guidelines, I guess. A bit of context: - I've tested GameMaker for like 3 weeks now...
  2. Edogreed

    Portfolio - Art 2D anime artist and 2D monster artist.

    Hello, I'm a skilled character concept artist who already worked with various clients. Expect me to deliver artworks in good quality. Emotion changes price is $5 per set ( 8 emotions including the default ) and $5 for each hand changes. Weapon is $5-$10 depends on complexity but if it happens...
  3. Overlord90098

    SOLVED Creating a RE3 nemesis style enemy

    How would I treat this enemy I know how to get them to know where the player is but how do I allow them to teleport to other rooms?
  4. MaxDogg

    2D sprites in 3D environment

    Hey, I want to make something similar to Pokémon black/white where player sprites appear to be 2D but the environment is 3D. What is the best way to go about this? Any help appreciated, thanks! EX: (Just a random example to demonstrate the mix of 2D and 3D)
  5. B

    Unable to use grayed out Create New Filter/Effect Layer

    I have been following this tutorial on Game Maker Sequences. On 20:50 he mentions to add a new Filter Layer, but my button for Create New Filter/Effect Layer is grayed out and is unclickable. Is there any solution to this? Its not just for this game but any game I open, this button is grayed out
  6. S

    Windows Need suggestions to make raindrops in gamemaker 2.

    Here I have used transparent multiple images to make a motion that is displaying like raindrops. which is the best option to make raindrops.Thanks in advance.
  7. M

    How to disable a tile layer when press a key.

    So, for example, how can i do to desactive the tile layer when i press enter and then reactive it when press enter again?
  8. Evan Kinsler

    Design Is there a way to manipulate the size of a room while anchoring the before state?

    If anyone is familiar to Paint.net, there is a way to anchor your image and have the area where the image will be increased being whitespace, completely ignoring your work. This is what I am talking about. Is there anything similar to this feature in GMS 2.3.0.529 (the specific version of GMS...
  9. R

    Team Request Started working on zombi survival game but need designer

    So I recently bought Gamemaker Studio 2 on steam and started working on my first real game. And well, I'm pretty proud of what I have made so far. It's a zombie survival game like the old classic Call of Duty World at War Zombies but then 2D of course. The problem I faced tho, I'm really...
  10. R

    Graphics I'm a programmer, not a designer.

    So I recently bought Gamemaker Studio 2 on steam and started working on my first real game. And well, I'm pretty proud of what I have made so far. It's a zombie survival game like the old classic Call of Duty World at War Zombies but then 2D of course. The problem I faced tho, I'm really...
  11. samspade

    Buttons, Design, and GameMaker Studio 2.3

    GM Version: GMS 2.2.5 (2.3 Coming) Target Platform: All Download: Github 2.2.5 (2.3 Coming) Links: YouTube Playlist Summary: A GML tutorial series focused on building some buttons and intractable objects and using the same to talk about design and GameMaker Studio 2.3. A link to the playlist is...
  12. FoxyOfJungle

    My new brand (Kazan Games Limited)

    > OLD LOGO (look at the last post) < My new brand for my company, Kazan Games Limited, formerly it was called Cube 3D Entertainment, was created in 2014, when the GM sandbox still existed, but now it is completely changing. (The logo is full vectorized). Curiosity: Kazan is a volcano in...
  13. GGJuanPabon

    Graphics Why? My pixel doesn't look like it is.

    My design borders have 3 rounding pixels, but when I click Gamemaker, you only see 2 rounding pixels. My graphic settings. The aspect ratio I tried: 1: 1 9:16 16: 9 Grid: 64 Thanks in advance 3 pixel rounding 2 pixel rounding
  14. Azenris

    GameMaker Inactive instances to continue access or global lists

    Hi just wanted to see your opinion on how you could go about designing this. Basically, I have machines that can be placed on the floor. My current system is they all have their variables and what not, but they also have global list data. When the room ends, the data syncs up to the list. When...
  15. Cloaked Games

    Design Design Survey - Zelda Style Games

    Hello, GameMaker community! I am currently working on the design for my new game. This is another Zelda-like game, just like my previous title. (Read more here). As I am researching and considering some key elements of this game, I wanted to get some input from other developers on the primary...
  16. rogonow

    Complex slot machine

    I'm working on a slot machine of 3x5. But I like to extend it with colored images in each cell, and a boarder in each cell. They can also form winning combo's. I also want to add multiple bonus games. I also like to hold certain cells before spinning again. What do you think of such a game...
  17. D

    GML Inventory System Design

    Hello everybody, I'm working on an inventory system for my game, and would like some ideas. I currently have an inventory for the player which is a ds_map, with 22 slots each also a ds_map. I plan on having several items, and am wondering what is the best way to approach it. The items are to be...
  18. D

    Design Art Style Feedback

    Hello everybody, The time has come where I can enjoy making games again. For now at least. Anyway, I'm looking to recreate the Undertale "feel" in my game (Undertale turned out to be very deep, I only watched a speedrun before starting my project). How did I do, and what can I do to improve...
  19. J

    Design Unsure how to create a "Circular" background, if possible

    This might be tough to explain, but here it goes! I have a 2D game I'm working on, and I want to have rooms that let the character pan across the room, just simple use of the cameras. However, I'm designing the backgrounds in Blender as 3D models, and rendering them as an image which is then...
  20. tagwolf

    How to plan and manage code for larger projects

    Game Development Code Planning GM Version: ANY (and not just for GameMaker, however this will be GMS2 "centric") Target Platform: ALL Download: N/A Links: N/A Summary: This tutorial will go over code and object planning for game (and application) project development to minimize re-coding and...
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