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delta time

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    Legacy GM Any Collision Solution for Delta Time?

    When using delta time my collisions fail, I have seen that they have spoken many times of this topic in the forum, but nobody has given solution to this, it is as if they said "You can do a game with delta Time" but when I ask for the collisions No one knows what to do, I think it's time to make...
  2. J

    Job Offer - Programmer [PAID] Make game independent of fps

    I have a game that needs to work the same on all devices, slow and fast. The game is called Flappy Cat and can be downloaded on Google Play. The code isn't perfect structured, so it can be a little bit hard to find your way around the code. But this is a small simple game, so it...
  3. J

    Working with different fps

    I have a game where my room speed is 60. But on some older Android devices they can't get that much fps which means everywhere where I have alarm[0] = 100; or hspeed = -4; It doesn't give the same result. I started just moving down to 30 instead of 60, but on the iOS simulator I often get less...
  4. S

    Delta Time with Gravity

    I'm trying to make a 2D platformer engine that has support for delta time. https://www.niksula.hut.fi/~hkankaan/Homepages/gravity.html Everyone says this method is the best way to get gravity working with delta time. It's basically coded like this: velocity = velocity + gravity*delta_time/2...
  5. Nux

    The Physics world and Delta timing

    Hiya, I've been trying to make the physics world work within my game for about an hour now and I just... can't... do it! I have all the physics working at normal speed but when the player lags, the physics world slows down (which I know it should because of a lack of delta timing; it makes...
  6. acidemic

    delta_time problem on Windows 7

    In my game I am using delta_time variable. I have a persistent "obj_delta_control" object which has following code in the "Begin Step" event: global.delta = 60 / 1000000 * delta_time; Then I multiply "global.delta" variable to all speed, movement, delay, alarm... variables in the game. The...
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    Asset - Project TMC Delta-T Engine

    TMC Delta-T Engine Outputs: All Type: Template/Starter Project Included: Scripts, Example Sprites, Example Objects and Demo Room Demo: https://onedrive.liv...45D1EA9168D!747 Marketplace: https://marketplace....-delta-t-engine Flickering Fix For Newer Studio Versions...
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