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d3d_draw_floor

  1. VerdeBoss

    3d drawn into a surface

    So I was trying to achieve a 3d scrolling background floor however I have stumbled across this problem where I try to apply a 3d on a surface, it still looks flat. I have tried ways to manuever around this problem, but little to no avail. if !surface_exists(floor) floor = surface_create(...
  2. N

    3D 3d Transformations

    I'm having some trouble getting d3d transformations down. Some game elements are billboarded sprites, however, they appear mirrored, and I can't figure out how to fix them. This is my ground texture. This is how I want it to appear. Top left is north in-game, so it would make sense that the...
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