cycle

  1. P

    Need help with making a live character swap system

    I'm still somewhat new to GML and could use some help with building a primary system I'd like to have in my game. I would like to have the player be able to quickly swap between 4 playable characters in an action RPG game. Each playable character has it's own moveset, sprites, and stats, such as...
  2. P

    How to start a path at the centre of each room

    Hi everyone, I'm working on programming a sun/day cycle. I have the sun moving from east to west fine, and my shadows affected etc. However, I have it on a path, and I'd like the path to always begin at the centre of every room that has a sun. So here's my simple sun path start...
  3. T

    GameMaker Day/Night Cycle fails

    I want to make a simple day and night cycle in my game but the code fails when I run it. I don't know what is wrong with my code and I am looking for help to fix it. Feel free to ask for more information if necessary. I appreciate the help from you guys and I thank you for helping me. It gives...
  4. Y

    Legacy GM surface messing up save

    so I have a daynight cycle using surfaces I want to be able to save my game but when I save my game and then load it again everything works fine. but as soon as I close the game then open it and try to load the save it will throw me the notorious error message: Trying to use non-existing...
  5. J

    GML Simple Day/night cycle with existing clock system?

    Hi everyone, I am trying to implement a really simple day night cycle in which the screen gradually gets darker and turns black for the night and street lights light up. I have a clock system already created so I can track the time time to the second my issue is that I have no idea how to use...
  6. jobjorgos

    Legacy GM Day and Night Lighting Cycle error

    I tried to make a Day/Night lighting cycle with the object shown below, too bad every time i run the game i get this error: Variable obj_nightCycle.nightCycleSurf(100007, -2147483648) not set before reading it. at gml_Object_obj_nightCycle_DrawEvent_1 (line 1) -...
  7. Nathan Laing

    Legacy GM [SOLVED] Day/night cycle on large rooms - correct approach?

    Greetings! I want to implement a day/night cycle on a large room--potentially many times greater than the view size. What would be the correct approach in implementing this? * I've done it on small rooms already (using a surface), but this approach would not be the way to go for large rooms (I...
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