cutscenes

  1. B

    Drag And Drop End my suffering (Cutscenes With Frame By Frame)

    Hello there, I am a new game designer, but an intermediate animator! I have been trying to integrate my animating skills to my game projects, but without much success... My images are off center but I code them to place their left corners to (0,0), and alarm systems are confusing, does anyone...
  2. Hell wither

    Question - IDE How can I solve "FAILED: Run Program Complete"

    Here is the error information "cmd" /c subst Z: "C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" elapsed time 00:00:00.0349800s for command "cmd" /c subst Z: "C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 08/18/2019 21:15:39...
  3. F

    GMS 2 Issue with Cutscenes

    I've set up basic cut scenes in my game with the following code. They work in most case but there are two major issues I've run into. 1. I can't have two characters moving at the same time. Since it uses the Switch Statement, action a needs to be completed before action b can start. I tried...
  4. Tommah

    Asset - Scripts Simple Cutscene Asset

    I released a series of scripts to the Marketplace that allows you to use popular cutscene effects very easily and is very customizable to your game. All you really need is 3 scripts to activate the cutscenes (Create Event, Step Event, Draw GUI Event). Then whatever you want the cutscene to do...
  5. N

    Drag And Drop [SOLVED] Frame by frame animation: Frame switching by pressing a button

    Hey there! I need to animate my intro sequence frame by frame and I want that every time a button is pressed it changes to one frame forward. How do I do that? The attached file is how I achieved this in Stencyl, but I don't know how to translate this into Game Maker Studios Drag and Drop...
  6. G

    GMS 2 [SOLVED] How to make camera move slowly towards a new target

    Hi. I'm making a cutscene system and I have a script to every action. When the action is done, the script stops executing (I'm not sure if I said that correctly:confused:). But now I need a script that sets a new target to the camera so that the camera starts following the object. But I want it...
  7. jf_knight

    Best software for cutscenes?

    For a Point and Click game project. Aside from character skeletal animation, Is Spine also suitable for creating :30+ second cut scenes? Cutscenes won't be too detailed. I'm going for a similar art detail as LucasArt's "The Curse of Monkey Island" to give you an idea. Or does Adobe Animate sound...
  8. Forrest Crocker

    GMS 2 Cutscenes like Shantae

    Hi there, I'm new and still currently learning from tutorials about GameMaker Studio 2. I'm trying to build a 2D platformer while adding in 2D animation scenes for several projects but that's for later after I've figured out everything. My question is has anyone figured how to do cutscenes or...
  9. SayBaconOneMoreTime

    GMS 2 Anything I should know before coding this?

    Hi there: So I'm working on a top down game. More specifically, I'm working on a cutscene system for a top down game. Recently, I discovered one of the worst ways to handle top down game cutscenes is to run code in a with() statement that just performs an action in the instance that needs to...
  10. N

    GMS 2 Create a cutscene

    Hello guys, I wanted to ask if it was possible to animate some cutscenes and import them into GM2. I find myself very well with software like After Effect, and I've already created many cutscenes using vector graphics, creating very captivating animations. Unfortunately I've read around that...
  11. M

    Cut scene with views

    Im not sure on how to do this but my game is a 2d platformer and what j want is for the view to start somehwere high (which i know how to set) then for the view to like move down at a constant speed until it reaches the player. But i thought about it and i have 2 issues. 1: my view 0 follows my...
  12. B

    Code layout advice for JRPG in-game cutscenes

    I've got a general idea of how to go about making cutscenes, making separate objects for cutscenes from the controllable objects, and I'm definitely doing all the planning and story writing before starting on one of them. My question though is how to layout with only one copy of the cutscene...
  13. Chungsie

    Windows Cutscenes

    So a lot of time went into thinking about how I would do a cutscene for my project. And well, I had already invisioned a basic static image system for the boss sequences. So I figured consistency was more important than say awesome features :P Then I did some work with a friend on the menu...
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