I'm currently using cursor_sprite in the step event of a persistent object and nothing is drawing. cursor_sprite has a sprite assigned to it.
This was working fine for the longest time and now all of a sudden, it stopped working.
Any ideas on why this is?
Edit:
For debugging, I added this...
I want to make the cursor change into the image of the object that is clicked on in the inventory. In each inventory object's LMB Release event I have the command to change the cursor to each specific sprite. For example, if the Inv_Wrench_Obj is clicked, I have the code...
Hi. I'm looking for an easy way to change my cursor, when I hover over an interactable. I have tried with DnD, but I think it could be made easier with a step event and some coding. But I'm not quite sure. Any ideas?
Also, this is a sidenote and I don't want to impose, but I'm also looking...
Hello, I'm having some issues trying to hide my custom cursor orbject or to change the cursor_sprite to none in a specific room.
I tried to do it with instance_destroy - or simply change the cursor sprite, with drag and drop "object get sprite", all of these objects I put in the room I want to...