cross-platform

  1. S

    Cross-Platform Save/Load System

    I'm wondering if anyone can answer some questions I have about the built-in "save" functions on gms2. I'm working on a project that will be released this year on PC, Mac, Nintendo Switch, Xbox and Playstation. I have a save/load system that utilizes the built-in save_buffer() function, to save...
  2. R

    In game exporters?

    Hey, everyone! I'd like to know how to make an in-game exporter. What I mean is basically a level editor with the ability to export the level as an EXE file or console application files. Is this possible? Any help would be much appreciated! Have a great day and adios! :D
  3. Nocturne

    Asset - Scripts Aura - Fast Surface Based 2D Lighting

    Buy For $5.99 here: http://bit.ly/aura_lights Downloadable Demo Here: http://bit.ly/aurademo Aura is a lightweight, easy to set up lighting engine for your 2D games. It's main feature is that it is simple to use and is a no-fuss solution to the problem of creating basic lights and shadows in...
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