Alright, i just wanna be ahead a bit when i start making a crafting system for my game
The crafting will be basically a list that appears when you open a crafting station. Then if you have enough materials you press craft and the item appears in your inventory.
In the inventory, each item is...
Wishlist now on Steam!
Twitter
Subreddit
Alchementalist on refreshertowel.games
The Steam Demo
Well, I did it. Or should I say, we did it! Because without the help of this community I definitely wouldn't have been able to get the game into a state where I could put the demo up on Steam in time...
Hello!
This is the inventory system that i built in GMS2. It has multiple components and i will present them in separate clips:
Inventory series - 01 Player's inventory
Inventory series - 02 Storage boxes in the world
Inventory series - 03 The merchant (buy/sell mechanic) (+multiple tabs...
Okay so my inventory system is based off of friendlycosmonauts farming rpg series - long story short i've been trying to get a little crafting system going were when i press the craft campfire button it checks inventory for enough wood then removes the wood and drops a forge item on the ground-...
I am new to GMS2 - and new to game developing in general. This is just a side hobby of mine; who knew a hobby could last for 10hrs+ a day..
I have been using GMS2 for around a month (and used it previously as a trial a few months ago). I started off with a lot of smaller games with a lot less...
Hey all, a quick intro to my wip "Novita."
Background: I started with game maker back in the gamemnaker.nl days (5.1 I believe) and program mostly as a hobby. I've been working part-time on this project now for the last month or so (about 4-12 hours per week).
I've got a playable demo basically...
Wishlist Surviving Titan on Steam now! -
https://store.steampowered.com/app/1239440/Surviving_Titan/
I have been wanting to make a development thread for a while but the game wasn't quite there yet. Finally I think I am at a good point to start logging my progress! So without further ado I...
Song of a Spirit.
You can download the Game Jam Version release on itch.io.
This project will continue it's life as a Steam Store item:
https://store.steampowered.com/app/1111130/Song_of_a_Spirit/
Once in a while a spirit awakens. She is a kind spirit, who's sole purpose is to bring...
I am currently working on a platformer where the player can also pick up items and craft tools.
The inventory system is already set up and working properly. The player should be able to craft tools by dragging two items into a 1x2 crafting grid.
Now I'm wondering, how can I save the crafting...
Project: Solace
What is it:
You will play as Sophie who ends up stranded on an island and has to survive what appears to be monsters that have taken residence. You will run into other survivors and try to stay alive.
As you progress, you will come upon "major event" levels where you will...
Demo--> https://taylor458.itch.io/code-of-cerulean
Trailer--> https://www.youtube.com/watch?v=dGY4WLmm3NA
My name is Taylor Robinson. For the past 10 years I have been working on this project on my own. That's nearly a third of my life, haha. This is actually one of my first game project. Most...
---------------------------------------------------------------
Runs from 1st November to 14th November.
Join here
---------------------------------------------------
JamCraft is all about making games that have an emphasis on creation through combination. This could take the form of crafting...
Hello, I would like to ask you for advice on how to implement a menu with clickable buttons.
I can not understand if it's better to use objects, sprites drawn on GUI or both.
My idea is to create a simple grid in the center of the camera that contains several clickable and indipendent buttons...
Hello, I'm working on an RPG-Roguelite game and I would like to add an Inventory/Crafting system. I don't know where to start so it would be nice if someone could suggest someplace as a tutorial or website where I could begin learning to make this. Also, if some of you already made this could...
Garden Dungeons is my entry for the recent JamCraft gamejam (https://itch.io/jam/jamcraft). You play as a floramancer with the ability to control the growth of plants. Collect seeds and supplies in the dungeon and use them to grow yourself a mighty army of devastating plants to wreak havoc with...
KINGDOM!!!
Update 2/7/2018:
-added much need visual effects to most attacks
-added fireball skill for staff weapon!
-redesigned test arena to be more fun-ctional!
-harvesting and fishing is just a bit easier.
-random miscellaneos awesom bug fixes. pretty sure what i have is bugfree
let me know...
Hey everybody, I'd like to share with you a game that I've been working on. You can download on GameJolt or Itch.io. The current build is 0.6.56. You can also find a more complete description with controls and such, as well as some attempt at a devlog.
It's called BossMan, and it's a 2-d...
Hello everyone!
I'm making a survival game and I want player to be able to craft item by combining different materials. I don't want make crafting system like Minecraft has. I want something like this game has.
I have tried something like this: (In the right button event in obj_mouse that...
Hey everyone, I feel that I'm pretty experienced with arrays so when I seen this error I thought it would be a simple fix but I can't find the issue!
Here is my error:
Push :: Execution Error - Variable Index [10,0] out of range [10,-1] - -5._InventoryCraftS(100151,320000)
at...
I've been having loads of trouble thinking up a way to create a working inventory system. The easiest way for me to explain this is for me to just copy my reddit post:
**I have the following problem:**
I have been trying to make a crafting system but i'm really not sure how to go about it...