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I would like to make several games within the same project, that way I can export them individually but also easily export them together as a bundle.
However, when making builds of all separate games I would like to exclude the files of the other games, as otherwise I would be creating...
Hey y'all,
I've thought of my own solutions to this problem, but I'd like to throw this out there to see if there are better ideas than mine, since none of mine seem to be super ideal.
In my game, the player is able to build different buildings and use certain abilities. Every building/ability...
Hi All
I have an Android game that is ready for release once I sort out IAP. Please note that until the IAP bit - eveything worked perfectly on actual Android devices and emulators.
So according to all the instructions I could find, I imported GooglePlayServicesExtension...
GameMaker Studio 2 font in editor is almost unreadable
Windows 10 64 bit
font in editor looks blurred, font settings: consolas , regular, size 10, 14, 16 no improvement
this is not a pleasant coding experience
video drivers up to date, window anti-aliasing on etc
I have a top end video...
Hi, I was following Shaun Spalding - better saving tutorial
Although I needed only save button config, but mine has array (since I'm working with GM:S1.4 there's also joystick category):
global.p1_jump = array(0,0,0,0,"none"); // (input device, device index, button type, button, "display...
I went down to "configurations" and added a new one just to see what that was all about.
when i deleted the newly added one Game Maker Studio froze.
just putting this out there if it hasn't been reported.