compilation

  1. M

    iOS iOS build infinitely compiling

    I've followed all the tutorials for setting up iOS on gamemaker and have no idea why my build won't compile. When I click run, xcode doesn't open. I do however have a file which when open, displays the following information I manually entered, with each section in different tabs: I've tried...
  2. S

    Android [SOLVED] .apk doesn't compiling. Keystore troubles. (GMS 2.3)

    Hello, dear members. Everytime i try to compile an .apk it's always failing to build. Here's OUTPUT > Task :com.someone451.app:packageRelease FAILED FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':com.someone451.app:packageRelease'. > 1 exception was...
  3. A

    Windows File IO breaks after compilation

    Hi, I'm Atell. I've been familiar with GMS2 for a long time, however, this is the first one I need to actually create an executable for my project. And I've faced a problem. It runs fine when I test it in the virtual environment, I see config files being created and loaded, various logs I've...
  4. UNKINDLED

    Windows Endless compilation and debug (Бесконечная компеляция/загрузка)

    (eng)Hello, I have a problem when I press F5 (Play) Or debug my infinite download starts, I waited 20-30 minutes, but the download did not end, and so on in all projects. If I first click "clean", and after "run" or "debug", then nothing happens until I restart gms 2 (Steam Version) (12gb RAM...
  5. UNKINDLED

    Steam Endless compilation (Бесконечная компеляция/загрузка)

    (eng)Hello, I have a problem when I press F5 (Play) Or debug my infinite download starts, I waited 20-30 minutes, but the download did not end, and so on in all projects. (12gb RAM, ssd, i5, gtx 1060 if you need) Please help (ru)Здравствуйте, у меня проблема, когда я нажимаю F5 (Играть) Или...
  6. Xolem

    Mac OSX Technical question on building for Mac with remote worker from Windows PC

    Hello everyone, I have read a lot about the ability to build for Mac from a Windows PC, but I still have one question left unanswered if someone knows about it. When using a remote worker to do the Mac build from a PC, which machine hardware will be used? PC or Mac hardware? I'm asking that...
  7. A

    Virus on compilation

    Weird situation, GM:S compile all with virus, virustotal confirm 6 of 67. I scanned my pc with Dr. Web cureit, but it says nothing found. Tried to again install license from yoyo games, get compiled, throw it on virustotal, 3 of 67. After hour, compiled it again, and got 6 of 67. Full scan...
  8. Erramir

    Android How to create a installer for ANDROID

    Hello! my question is: How can i prepare installer, instead of uploading to google play store and similars? i mean, so far i know how to RUN a game with F5 on my phone, and of course, compiling a APK or ABB.. but what if i want to provide them particulary, as for a patreon reward or something...
  9. Petr Skornok

    Discussion Optimizing compile time

    Hi, we've recently hit a point where the compilation of our game takes over 1min 30s on well performing desktop machine (project includes 3500 art assets, 1500 SFX/music files and still growing). It became a real challenge to make any changes in the code and stay in the programming flow while...
  10. MontyDrake

    Question - IDE [SOLVED] Getting Stuck at "Entering Main Loop"

    I have this project I save into a new version every few weeks to keep some kind of version control and make backups of any previous versions. Today, after an extensive coding session, I tried to run the project and it didn't start. Output window's last message was "Entering main lop" and that's...
  11. D

    Android Game will not compile with IAP extension added

    Hi All I have an Android game that is ready for release once I sort out IAP. Please note that until the IAP bit - eveything worked perfectly on actual Android devices and emulators. So according to all the instructions I could find, I imported GooglePlayServicesExtension...
  12. Death

    How to stop GM 2 from re-writing the sound files (.ogg)?

    Hi all, I am new here, just getting started. When I compile, GM2 re-writes the sound files I created and makes them bigger in the process. How do I keep it from re-writing them? They are already as optimized as I can get them, the quality is where I want them to be. GM2 seems to re-write them...
  13. S

    Question - Code [Solved] Break statement

    GM 2. Break statement - Does it really work? This code will not be stopped when you press the 1 key, but it will run all 8 times. Why? for (var i = 1; i <= 8; i++) { if (keyboard_check(ord(string(i)))) { break; } } PS. "If" statement works right.
  14. J

    Android [Resolved] Build/Run not working - GMS 2 Android

    I cannot build or run any games whith GMS 2 for Android. I spend the last 2 days trying everything i was able to find on forums and internet. I need to make it work for my next profesionnal project, so if someone can take time to help me figure it out ! Thx. The output : FAILURE: Build failed...
  15. J

    bug and nobody can help me.

    I have the bug that follows specific, I wrote to yoyo and I still have not got any answer, (I guess because I do not update to GMS2) .... I do not understand this bug, nor how to solve it I leave here for someone, Has the kindness to help me and I did everything I have all sdk updated to...
  16. W

    Problem with ANDROID compilation

    Hello, I have a problem when I compile my game. I have SDK, NDK, JDK, and KEYSTORE ok, but I don't know why I have this error : Stats : GMA : Instance=0, Global=0 "C:\Users\Wizy\AppData\Local\Android\Sdk\platform-tools\adb" get-state * daemon not running. starting it now at tcp:5037 * * daemon...
  17. Q

    Android [SOLVED]Failed reading a line in compiling to APK

    Hey, developers. I'm new in this world of game development, but i've already created a game for Windows and Android. I've tested it in both platforms, but when I export the APK the compilation window tells me this: BUILD FAILED...
  18. K

    HTML5 Problem in my HTML5 compilation

    Hi all dudes! (and merry christmas!) :) I'm working from Windows 10. I'm working with Game Maker v1.4.1763 (r41504) with the Mac, Ios, Android, HTML5, Windows and Ubuntu modules installed. Well, my issue: I'm trying to compile one simple game (It's just an experiment, I'm very new to the...
  19. L

    Android Error when compiling for Android.

    Hello. I can not compile the project for Android. What could be the problem? Thank you.
  20. P

    Android Speed up apk compile?

    Very new to Android development. My game is very little at the moment, barely has anything going on, but it takes 4 minutes to compile and test (code won't work unless I export it completely) and takes longer every time I add something new. I don't want to keep waiting longer and longer for each...
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