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compatibility scripts

  1. OnslaughtRM

    Windows Compatibility Functions issue - layer_tile_get_region

    Hi everyone, I'm new here, and I hope I'm posting this in the right place. This may also be a simple thing that I'm just not getting. I'm returning to an old MegaMan project I had been working on a few years ago, and wanted to import it into Game Maker Studio 2. The compatibility "upgrades"...
  2. Pineapple Lake

    Question - Code [SOLVED] Problem with background compatibility scripts when importing from 1.4

    I'm trying to import my 1.4 project into GMS 2 but I have a small optimisation problem concerning backgrounds. GMS 2 creates a couple of compatibiliy scripts for backgrounds, but they are not very cpu friendly. __background_get_element is my main concern, it takes up a lot of step % because it...
  3. csanyk

    Discussion Converting Compatibility scripts

    After importing my project, I decided to have a look through the compatibility scripts. In my project, it happens that mostly the compatibility scripts that were generated for me had to do with wrapping calls to the deprecated instance_create() function. Also some scripts that replace the old...
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