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colors

  1. B

    Legacy GM [SOLVED] It's possible to leave a variable with no initial value?

    Is it possible to leave a worthless variable until a certain point in the game, even if its value grants a sprite_index a room-specific object? Or at least leave it with a default value that can later be changed by other values still in room_start? Well, whenever I start the game, I leave this...
  2. Zubaran

    Demo Gamut (action, platforms & paint)

    Gamut is an action platforming game in the vein of Ninja Gaiden, Oniken or Castlevania. It's an arcade game rewarding good reflexes and dexterity. DEMO DOWNLOAD To reach the end of a level in Gamut, you will have to navigate between platforms and fight ennemis. You control a character...
  3. Pawel

    Released BLASK - You have never seen such puzzles before...

    BLASK is a unique puzzle game where you control the environment in order to hit all the goal markers with lasers. Each shape acts as a room made of mirrors. By combining and rotating each shape, a player can control where the laser beam points. Features: - Unique mechanic where you combine and...
  4. Pfap

    [SOLVED] RGB color picker help.

    Does anybody know how an RGB editor works or does anybody know of any good resources? I'm specifically looking for an explanation on how the gradient for each channel is calculated. See how the red and green channels are both at 255 and also that the red channel has a yellow to green...
  5. PrismaticRealms

    Memroid by Prismatic Realms (Classic color sequence recall puzzle game with a spin!)

    A new game by Prismatic Realms, Inc. Available now on the App Store and Google Play. Description Memroid is a modern take on classic watch-the-color-sequence-and-repeat style of games with a (literal) spin! Quick to pick up and play, and so mesmerizing that you’ll want to play it again and...
  6. Fixer90

    GMS 2 Subtracting/Adding color value(s)? (SOLVED)

    Let's say I have a sprite that is a simple, gray-colored square, with RGB values (128, 128, 128). Is there a code function or method I can use to decrease/increase the color values? I tried playing around and experimenting with image_blend, but the calculations for that were too complicated...
  7. N

    Question - IDE Code Editor Status Bar Color

    Okay, I made the jump from GMS 1.4 to GMS2, and for the most part am very glad that I did. My existing project even converted seamlessly without any speedbumps. One problem I am facing though is with the status bar color (specially for routines containing errors), it is a Maroon background with...
  8. NNNIKKI

    GMS 2 Making cursor the inverted color to the background

    This would be very useful for my game. Every pixel of the curor is the inverted color of the background. There is such a thing in Minecraft. Is this possible in GM?
  9. Fixer90

    GMS 2 Recoloring a sprite's palette based on its colors using code

    I need to know how to, in code (assumingly the draw event), change an object's sprite's color based on what that color is. For example, if I had a sprite that was a 2X2, and the top-left and top-right pixels were pure black (0, 0, 0), and the bottom pixels were pure white (255, 255, 255), and I...
  10. The-any-Key

    When I realized that alpha is not a color.

    Above is the reaction I had when I understod that alpha is just a number that is only used in a blending formula. When it comes to colors and blending I lack in knowledge, big time. I assumed alpha was a color in the color so to speak. Ex say a red with 50% alpha. I assumed red 50% alpha was a...
  11. AndrewCampbell

    Free Abstract Invasion

    Abstract Invasion was part of a 1 hour development challenge I participated in. The game was finished in 54 minutes, with the help of third party CC0 graphics from Kenney.ln Abstract Invasion is a arcade high score based shooter with tons of variable colors and enemy changes to always keep it...
  12. Anomaly

    Question - IDE Advanced Tabs Options in the Works?

    Hi I use a pop out window with numerous top-tabs and multiple columns for sub-tabs to organize scripts that stem off each other.. ie: timelines and moments.. top level cases and sub-cases etc.. i have so many in my layout that it's difficult to identify from a quick look, which ones are...
  13. LeGameSquire

    Custiom Colors

    I've just consulted the manual about "colors" after working with some particles to change the color of them. I found nothing on how to code in custom colors. For example, "c_pink" does not exist in the program. If I wanted to code in "pink" as a possible color of a fire particle for example, and...
  14. baileycull

    Question - IDE .Col?

    In GMS 1 you could load a .col file to change the colors of the text editor. Is there any way to do it in GMS 2?
  15. Samuel Venable

     [SOLVED] GML function to turn on/off "interpolate colors between pixels"

    I posted a helpdesk ticket with the following contents: Anyone else want this? If there's enough demand for it, YYG will be more likely to implement it.
  16. Pfap

    hexidecimal colors

    Ok, I'm looking to color match for a website and I was wondering if anybody knows anything about doing that with gamemaker? I have red 79, green 138, and blue 68, which works out to $4F8A44 in hexadecimal. Is there a way to include or is it necessary to include hue, sat, and lum? Hue is 74, sat...
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