• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

collision group

  1. L

    How do I collide objects from different collision groups?

    Hi! Im trying to make a physics object from collision group -1 collide with an object from collision group 1, but at the same time i want it to not collide with another object which is also at collision group -1. Does anyone know how should i do this?
  2. Bart

    GameMaker Only trigger collision event when colliding with specific collision group

    Hi all. Recently I've been working on physics collisions on multiple levels using Box2D. To achieve that, I define each level's collision mask with a different positive collision group (>0). When the z value passes the midway point (half level height), I unbind the player's fixture, change its...
  3. D

    physics_fixture_set_collision_group results in "The physics fixture does not exist"

    debug says fix=46, inst=100059, my_fix=1 When I stepped into the "with", debug said other.my_fix=1. The "physics_fixture_set_collision_group" line gave the error saying there is no fixture. This example is mostly based off of the physics_fixture_bind example in the on-line documentation. Anyone...
Top