collision events

  1. Jmarlin3

    Collision Issues

    The objective is to have the player enter the cupboard with the open sprite. I right click to open, and right click to close. Code for player: //Stealth Variables if(vspeed != 0 or hspeed != 0) { noise_level = max_speed*25; } else { noise_level = 0; }...
  2. J

    [Solved] Physics collision events don't trigger after import

    Hey hi yo, it's been a while since I posted here :> So I'm working on importing my project from 1.4 to 2 and it's going surprisingly well. By that I mean, the game runs, yeah I had to remove some scripts and the load times are all messed up and controller support is gone but generally speaking...
  3. jana

    [SOLVED] Timing of step and collision events

    Do all of the step events happen before the collision events? In the manual at https://docs.yoyogames.com/source/dadiospice/000_using%20gamemaker/events/index.html The overall event order is shown as: create destroy alarm step collision keyboard mouse other events draw asynchonous events and...
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