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collision event

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    GML Step event or collision check for attacks?

    Hi all. Im still fairly noob but learning more everyday. In some (melee/projectile) attack tutorials they say to use a collision check event to initiate the code of dealing damage etc, and in others they say to put that code in the step event. which is better [for what purposes] and why? I've...
  2. W

    Legacy GM Collisions seem to be rounded?

    I've noticed just now that collisions seem to only activate when an object is overlapping more than 50% of one pixel into the collision event object. To explain that more clearly: 1. Say you have a player object moving downwards at 0.2 pixels a step. Directly below that you have a wall. Like...
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