Hello! I'm making a simple game in GM1.4 and I want to check if an object is colliding with any other object but not with itself.
This is the code I'm using:
global.free = 1
global.free = 0
Tha variable global.free is always...
I have a small problem and I need help, I made a program where when a cursor is colliding with a building and the key is pressed the building goes to room called "rmBuilding", but as it looks it isn't as simple as I thought i would be. Can You help me?
code of colliding event with the cursor...
I'm using the same movement system from my other top down shooters for my new engine. It's just a test movement system and will be changed in the future. But as of now I need to use it and it won't work in GMS2.
Could someone explain why this won't work?
hspeed = spd *...
I placed the walls with tiles. And then added a collision object. İt has a invisible sprite and collision mask. Solid box is checked. First, I tried to set the players speed 0 when player hits the wall. But I'm using josytick controller with theese codes;