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clean up

  1. ezekiel10

    GameMaker Is there a way to "clean" the project itself?

    I have a project I have been working on for 4 years now. After I opened the project files and browsed through the sprites, I noticed that all placeholder sprites were still in there. Is there a quick way to delete all of them? I tried to export the project, but it still has those placeholder...
  2. E

    SOLVED Queue Being Garbage Collected?

    In my game, all creatures (the creature object and all of their child objects) create a personal queue referenced in an instance scope variable. Any time I want to use this queue, it's available for use, and even checking if it exists using ds_exists(queue_name,ds_type_queue) every step event up...
  3. V

    SOLVED Game suddenly crashes on startup

    EDIT: I solved the issue with this, the "sprite" in one of the tracks in my enemy's sequence was actually the enemy object instead of the sprite, switching it to the sprite instead fixed the issue just like that! I was working on my project and have been doing test runs after I put in bits of...
  4. FacesOfMu

    GameMaker Inherited variable not getting initialised [SOLVED: IDE bug]

    I've got an object that has this inheritance: par_all obj_item obj_container In the Create event of obj_item, there's // obj_item Create Event event_inherited(); debug_start = 10; In the Create event of obj_container, there's // obj_container Create Event event_inherited(); In the Clean...
  5. Azenris

    GameMaker event_user in cleanup event

    Can I not call event_user in the clean up event ? I know it says "Note that this event will be called only after every other event has been called, so it will always be the last event to run in any instance as it is removed from the room or the room/game is ended." but i assumed that meant...
  6. A

    Windows Clean Recent Projects ?

    Hello All, :) As I'm very new to Game Maker Studio 2, I create lots of temporary / test projects to experiment. The thing is that now when I open GMS2 my recent projects is flooded with many "tests" that even I can't follow with all the weird names I gave. Just to be clear, my naming for each...
  7. G

    What happens when you clear a ds_list of ds_lists

    Given the following code: var master = ds_list_create(), list; repeat(5) { list = ds_list_create(); ds_list_add(list,0,1,2,3,4,5); //list contents do not matter ds_list_add(master,list); //why is there no ds_list_add_list? ds_list_mark_as_list(master,ds_list_size(master)-1); }...
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