Hi all,
Wondering if anyone can help me. Have been using Game Maker Studio for a little while now and this has kind of stumped me. If I have Circle and inside that circle is the player(also a circle) what is the best way to do the collision so the player can't leave that area?
Have added...
Download demo: https://1drv.ms/u/s!AppH38QcoEBfiKU-QqN8sqtLCe1mrg
Link to marketplace: https://marketplace.yoyogames.com/assets/4971/circular-gradients
This asset includes a collection of 33 sprites with different types of circular gradients. Each type has three color versions. One that...
Simple question but cannot think of the answer.. How do I restrict an object's movement to a circular region? I have an object which follows the mouse but I don't want it to be able to stray more than a certain distance from another object, how do I restrict the movement of this object to a...
What's up you all:)
i've been watching lots of tuts about all types of collision, but all of them tell me to lower the objects speed to 0 if it collides.
But on the type of game i'm making, that's not useful.
It's kinda like a top down race and all objects are circles(players and obstacles).
So...
Hi,
I'm trying to change "Transitions Demo" CircleFadeTransition shader, to make sprites vanishing in a circle. I've copied shader code:
And then make an object with sprite, and put in draw:
var fade_time = shader_get_uniform(shaderCut, "f_Time");
shader_set(shaderCut)...