circle

  1. M

    GML Circle in a circle collision

    Hi all, Wondering if anyone can help me. Have been using Game Maker Studio for a little while now and this has kind of stumped me. If I have Circle and inside that circle is the player(also a circle) what is the best way to do the collision so the player can't leave that area? Have added...
  2. Dragon47

    Asset - Graphics Circular Gradients (free)

    Download demo: https://1drv.ms/u/s!AppH38QcoEBfiKU-QqN8sqtLCe1mrg Link to marketplace: https://marketplace.yoyogames.com/assets/4971/circular-gradients This asset includes a collection of 33 sprites with different types of circular gradients. Each type has three color versions. One that...
  3. G

    Restrict Movement of Object to Circle

    Simple question but cannot think of the answer.. How do I restrict an object's movement to a circular region? I have an object which follows the mouse but I don't want it to be able to stray more than a certain distance from another object, how do I restrict the movement of this object to a...
  4. R

    Circle Collisions(v1.4.1757) SOLVED

    What's up you all:) i've been watching lots of tuts about all types of collision, but all of them tell me to lower the objects speed to 0 if it collides. But on the type of game i'm making, that's not useful. It's kinda like a top down race and all objects are circles(players and obstacles). So...
  5. gnysek

    Shaders [SOLVED + example] Discarding circle shape - problem with proportions

    Hi, I'm trying to change "Transitions Demo" CircleFadeTransition shader, to make sprites vanishing in a circle. I've copied shader code: And then make an object with sprite, and put in draw: var fade_time = shader_get_uniform(shaderCut, "f_Time"); shader_set(shaderCut)...
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