chained

  1. A

    Legacy GM Draw chain on freely moving object

    Have you ever seen how a chain chomp works? That's basically what I'm trying to accomplish except the object can move freely around the room. The starting point of the chain (white) should either stretch however many chain links evenly across the line between the starting chain and the object...
  2. FrostyCat

    Universal Getter + Setter: Workaround for nested accessors

    Universal Getter + Setter (GMS 1.4) Overview This GML extension adds a functional equivalent of the chained accessor feature on the 2.x roadmap, allowing you to reach into deeply nested arrays and data structures in one line. It also adds the ability to use negative index numbers to count...
  3. FrostyCat

    Discussion Universal Getter + Setter: Workaround for nested accessors

    Universal Getter + Setter (GMS 2.x) Overview This GML extension adds a functional equivalent of the chained accessor feature on the roadmap, allowing you to reach into deeply nested arrays and data structures in one line. It also adds the ability to use negative index numbers to count backwards...
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