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cells

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    GameMaker Find Tile Layer's Width and Height

    Is there any way to find the width, and height of a tile layer. Width meaning the x of the first tile in the left direction to the x of the last tile + the tile's width in the right direction. Height meaning the y of the first tile in the up direction to the y of the last tile + the tile's...
  2. J

    Legacy GM [solved] rectangle_in_triangle collision problem?

    I have what looks to be a triangle overlapping a rectangle, but it returns false. I simplified a script I have to isolate the problem, but I still can't seem to figure out what it is. I'm creating a collision system that's based on grid cells (you can see the cells based on the background...
  3. N

    MP_Grid With Tiles

    I am using tiles in place of objects for the walls of my map and understand that I can use mp_grid_get_cell to flag certain cells as forbidden for my AI path finding. I am unsure as to the method of doing this though. If someone could provide me with a code snippet example of how this would be...
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