cars

  1. S

    Discussion The Ultimate Official GMC Car Thread

    Ladies and gentlemen, I present to you the be all, end all of Off-Topic threads. I'm honestly a bit curious as to what kind of cars you all drive, and what cars you really want! So if you wanna post a pic of the one you drive, and the one you want, then, by all means, go on ahead and share...
  2. TheOnlyWRT

    Car Crash Physics

    Hey there, So, I am working on a project that involves cars driving through an intersection (top down view), and I want to make it so that when you swipe on a car, it goes faster and what not. Anyways, I was messing around with GMS2's physics engine, and it doesnt preform how i would like...
  3. H

    Legacy GM [SOLVED] Laps and position system in 2D racing game

    Hi, I'm creating 2D, top-down view, racing game, and I'm stuck at the point where it comes to getting players position. I've already researched the topic and I now that there isn't any simple way to get player's position during the race, and that's not what I'm looking for. I thought that it...
  4. G

    GTA 1 Style Car Movement (AI)

    I'm developing a top down game which isn't a GTA rip-off but does require me to make a reasonable simulation of a bustling city. So far I've got a system in place where I move my cars using paths on an MP Grid and they collision check one car-length ahead for a collision with solid objects (red...
  5. Yambam

    Cars on Planets Engine (Gravity)

    Cars on Planets Engine Maybe someone wants to make a game out of this. Or else it would make a good learning resource! :) GM Version: Game Maker 8.0 (and maybe GM:Studio?) MOD EDIT: It is not compatible with Studio. Target Platform: All Download...
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