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camera size

  1. Sargonnas

    [SOLVED] background_scale not functioning

    Am I overlooking something simple? I'm trying to have a background layer stay the same scale, despite the scale of the cameras height / width. Instead, my backgrounds are scaling along with the camera instead of acknowledging my layer_background_ commands. The goal is to have the foreground...
  2. MeltingCat

    GameMaker Understanding the error 'Invalid surface dimensions'

    I have gotten this error 'Invalid surface dimensions' after using surface_resize in a room start event. The error occurs only sometimes - I can't quite figure out a pattern behind it and would like to know more what invalid surface dimensions might be. A google search brings nothing but one...
  3. P

    GameMaker Me and my hopeless Camera System

    So... I seriously, desperately need help with this thing. I wanted to try and figure this out on my own, to not have to bother you all about it... to no avail. It's been weeks since I tried to implement this stupid thing, and I still can't figure it out. So... nya. What I'm trying to do: I am...
  4. N

    GameMaker Resolution changing

    So, to make it short: Previously I made different resolutions for games by just using window_set_size. However, I decided it will be a better idea to change the window size, but maintain the size of all objects, i.e., change the camera size as well. This lead to a problem. The problem is that...
  5. M

    Camera B

    Hey this is my first time using a Camera, and I have this long room which Im having the player fly through but everything seems to be blur including the player, fonts and backgrounds. Uploaded a photo with the camera settings. I turned off interpolate between pixels in settings, and I don't...
  6. 0

    GameMaker Problem with Camera View Size not adopting properly

    Hello everyone I'm still struggling to get this working. I am developing a sim city style game that requires a simple camera function, which I can't get to work. I want to player to choose his favourite resolution and toggle fullscreen in an options menu. The view is always going to be the same...
  7. Zhanghua

    GameMaker The relationship on size of Room/Camera/ViewPort/Window/Surface/GUI

    https://www.yoyogames.com/blog/387/surfaces-and-transitions-part-1 Today, I catch the tutorial of above link.(TKS the author) I found that the code of the tutorial didn't work nomally with android. I tried times and fix this 'bug' finnally. Here I am remarking this for memery. The key is to...
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