build error

  1. Andrew Simms

    Mac OSX Project Won't Run after Update

    Hello. I updated to the most recent version of GMS2, on my Mac and my project won't run on my Mac anymore. Nothing in the compile errors tab. The only legible text above saying "FAILED" is "too many files open". What is this referring to? Closed all my tabs and still nothing. Thanks.
  2. Rodolfo777

    Android I pay the person who can help me compile my game to android ...

    It's simple, I pay someone who can help me compile my game on android by Pay Pal. The problem is the following: When I try to open it normal it gives me this error: C:\Windows\system32\cmd.exe /c "subst W: "Z:/Dead_Hero_32C14CD8\Android\default" && W: && cd \com.superpixels.deadherogold &&...
  3. O

    Question - General Problem with IronSource extension - game can't build - GM:S 1.4

    Hi, I have quite a weird situation here. I hope someone had that problem and knows how to fix it. About 3 months ago I bought the IronSource ad mediation extension and I tried it on an empty project. It worked perfectly in that specific project. But now in my game, and in any empty project I...
  4. WWAZman

    iOS Admob.h not found

  5. A

    Mac OSX Mac OSX Can't create App file but can run

    I continue to get a build error when attempting to Create an Executable. Anyone know what the issue could be? Saving project to: /Users/username/GameMakerStudio2/AnotherPerspective-2019/AnotherPerspective-2019.yyp "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono"...
  6. T

    Mac OSX [Solved] Unable to build Mac executable with signed certificate.

    So I've tried searching all over for this issue and have found a few similar errors, but nothing that matches what I'm seeing, and none of the proposed solutions to those issues have resolved this. Basically, I'm trying to build an executable for OSX - I've created an Apple Developer account...
  7. V

    Android Problem exporting my project

    I can't export my project, i've been trying to solve the problem for hours but i couldn't find any solution. Here's the output of the console whenever i try to export my project: Thank you.
  8. G

    Android Build error

    I keep getting this error. I can give more details if that helps. ---------------------------------------------------------------------------------------------- * Where: Build file 'W:\com.example.project\build.gradle' line: 51 * What went wrong: A problem occurred evaluating project...
  9. M

    Legacy GM [SOLVED] Warp/Door Bootup Variable player_x Read Error

    I've been following the instructions of a video on YouTube for coding in doors that warp the player to other rooms, and after following his exact instructions I've run into an error. In the build process when loading the game, an error appears...
  10. D

    Windows "Packages can not be built for the selected platform"

    Hi everyone, i'm trying to make an executable out of my game, but when i click the icon to do it, a popup message appears : "Packages can not be built for the selected platform" so i already searched on the yyg forum and i heard it was because of the visual studio location. So i downloaded...
  11. Pfap

    Discussion ios YYC issue

    I was just on the Yoyo games website about to submit an issue, when I noticed my issue on a list of known problems below the send button. I will probably update and try with YYC after I launch the game. Anyways, I'm making this posting because I am curious how much improvement would I see...
  12. K3llyll

    Question - IDE [SELF-SOLVED] GameMaker doesn't build any project ?

    I can't test or export my projects. For example, I click the run button, then GMS2 says "Building". But there is no any change in output window. I'm waiting about 30 minutes but there is no any change. Just says "Building". I have tried building a lot of projects for 14 days but it didn't work...
  13. N

    Google Play requires me to change SDK [SOLVED]

    Hi, I was trying to get my game on Google Play, but it requires me to set the SDK to Android 8.0.0 API level 26. So I installed the SDK Platform + Build Tools for API level 26 (Android 8.0.0) but now it says BUILD FAILED. When I tried it on earlier versions of the SDK, I could just compile my...
  14. S

    Build failed error to create android file, please reply

    C:\Users\LENOVO\AppData\Local\Android\Sdk\tools\ant\build.xml:538: Unable to resolve project target 'Google Inc.:Google APIs:13' When I am trying to create application for my project saving it as .apk file I am getting the above error, I have also attached the image so you guys may get an idea...
  15. TheMrTka4

    The weirdest runtime error I've ever seen

    I tried to build project but "Building..." lasted forever. "Try to update runtime" was in every thread that I could find. I download earlier runtime and it began to work! The most funny part that runtime didn't work because of weird slashes in "Location". How that happened? Have you met any...
  16. R

    Android build error Target "clean" does not exist in the project "RunnerActivity"

    I'm trying to export my game as an android APK file and have managed to get the SDK and NDK working, and the build.xml file in the right place, but now I'm getting this error: Target "clean" does not exist in the project "RunnerActivity" And I can't find a solution to it anywhere on the 'net...
  17. W

    Question - IDE Permission error when trying to build executable

    Hi, I made a simple platformer game and now I wanted to build an executable inside GameMaker Studio I tried to open GameMaker as admin but it doesn't help, nor can I build any other project even if I did not put any logic in it. Thanks for helping me out!
  18. Cannikin

    Mac OSX Apple Developer Program required to build even non-codesigned executable? (Solved!)

    I'm on a Mac. I've got a Apple Developer account, but I'm not currently paying for the Apple Developer Program. I added my account to XCode and created myself a macOS Development Certificate. I can do a regular development build or debugger build just fine, it's only when creating a macOS...
  19. Donald Harris

    Mac OSX Can't get a compile to work to save my life

    So I resolved the issue with GM2 not being able to connect to my local mac which its actually running on. The issue now however is that after its done building I get this output with no actual build in the folder: 3rd Party Mac Developer Application: no identity found /bin/bash exited with...
  20. L

    If I try to build an APK it failed

    Hauptklasse org.gradle.wrapper.GradleWrapperMain konnte nicht gefunden oder geladen werden