bug

  1. luvsuper

    GMS 2.3+ GM 2.3.2.556 bug. Sprite's Broadcast Message does not work!

    After today's update Broadcast Message event suddenly stopped working. My games mechanics became broken D: A Broadcast Message which sprite raised up didn't caught by object's event Broadcast Message. What can I do? UPD.: Debugging showed me problem. When sprite is animating with image_speed...
  2. FranciscoJGamer

    SOLVED The new 9slices dont work

    Im trying to do a advanced textbox with text modifiers and I was using a normal 9slices script to draw the textbox and it worked correctly, but now I upgraded the project to the newest versión with the draw slices included but when I run the game it draw the sprite like it was only scaled...
  3. T

    GMS 2.3+ Strange struct variable behavior

    I have seen an strange behavior when declaring variables inside structs. The following code returns the x value of the instance that creates the struct even though it should return an error. I discovered this tracing a bug for a much bigger struct that I'm using and I really don't understand it...
  4. F

    Custom Cursor Blink Bug

    Hi there! I was playing my game when I found a very strange bug with the cursor. I have set a custom cursor and a fullscreen option (if you press "F" the game sets to fullscreen if it is on windowed mode and vice-versa). Also, I have set an auto-pause function that pauses the game when it's...
  5. S

    GMS 2 Reading from outside buffer

    Hey all, I've run into a weird networking bug. I've got two projects, a client and a server. When I run both on my local computer, or both on an Azure VM, they work fine. However, if I try to run the client on my local machine and the server on a VM, I get the following error as soon as I...
  6. F

    Sound looping on object despite same events as other objects?

    I have a menu button object for each option (o_start, o_controls, o_rules, o_about, o_exit) in my main menu, but they all have the exact same Left Pressed and Mouse Enter events, which can be found below. A screenshot of the main menu can be found below as well. But for some reason, the 'Exit'...
  7. R

    Windows The code written on the instance in the room is locked as DnD and cannot be saved

    This BUG only appears in the code on the instance of some rooms, not in the Scripts in the resource tree. The GML I wrote a long time ago has become DnD, and right-clicking to convert to GML has NO EFFECT. "Use DnD as default" in the main options has been kept closed, and has nothing to do...
  8. A

    ds_grid_read() seems to always consume memory

    My game currently has a memory leak and will slowly crash. The following code is causing the leak, I've stiped down the code as much as possible to simplify the problem. I realize the code block below serves no functional purpose. I just want to understand it and why its consuming so much...
  9. A

    GMS 2.3+ Verion 2.3.1,Not put in the folder Datafile index

    IDE : v2.3.1.542 Runtime : v2.3.1.409 My project is an upgrade from the old version v2.2.5. I have some special fonts that I have to grab directly from the font file in Datafile with [font_add], but after 2.3.1, this method is not available anymore. Is there any way to get the project to read...
  10. C

    Help with collision system

    Ok, so this is a bit of an advanced request for me, but I feel like I'm on the verge of a solution. I'm trying to make a collision system for my game, but I don't want a basic "if player were to move into collision, don't" type system because it doesn't fully work with what I'm trying to do. At...
  11. C

    rectangle_in_rectangle not working

    I'm trying to make a stealth game where the player is able to lean up against walls for cover. However, I don't want the player to be able to do so if they are only partially against the wall. My solution for this is to use rectangle_in_rectangle to check if their collision mask + an amount...
  12. Hello1423

    GMS 2.3+ Game hard crashes with show_message and structs

    I am very confused by an issue I am running into involving structs. Basically, I would like to show some structs as text(for debugging), but sometimes using show_message on a struct causes a hard crash. Here is some code that crashes my game instantly without any error log. show_message("test...
  13. A

    SOLVED Instances not showing up in my game

    I recently began a new gms2 project. I did the beginning stuff (made basic sprites, a player object, etc.) but when I went to run the game, nothing showed up. I made a game object to draw a gui and that worked fine (and removing that didn't fix anything), but the player doesn't appear. Using...
  14. konkrz

    Windows Code sometimes works, sometimes doesn't

    Has anyone else encountered issues with code sometimes working and sometimes not? Personally I have seen it with instance_place_list and with for loops. I think it only happens in instant events (Create, Destroy etc) not in step/draw. Thinking more about it, i think it is about variables...
  15. W

    Black screen bug

    Hello everyone, I have a recurrent problem I can't fix. It began while attempting to create an inventory menu at this address: GameMaker Studio 2.3 - Beautiful Inventory Part 3 : Displaying Items From A DS Grid - YouTube I figured I must have done an error in my coding, because I still saw...
  16. Davide Puato

    Steam Invisible instances and my "views" folder deleted itself, what can i do?

    Hello, i trully need help with this! I was working on a project and yesterday (17/12/2020) after a very small GameMaker Studio 2 update through steam two instances became invisible, and after unsuccessfully trying changing their depth, room view, image alpha, etc... i found a thread saying that...
  17. S

    Sprites invisible after update

    Hi! Today I installed a Game Maker update befora working on my project. When I ran the project some of the sprites were invisible. I tried rewriting the code in a new project, creating new sprites, editing the existing sprites, but nothing so far has worked. Any newly created sprites are also...
  18. L

    GMS 2.3+ Help with collision bug

    Hi there everyone so the title should be pretty self explanatory. However that's only a brief decription of the problem so here comes the full description. Now I've coded a basic collision system into my game using the place_free method and for the most part it seems to work fine. However there...
  19. imtired

    SOLVED Objects not showing?? (HELP)

    I was making a platformer and when I tested it out none of the objects showed up, so I checked if they're visible and they where. So I made a new project and made a simple square sprite and an object with no events or anything with the sprite, placed it in the room and it still did not show up...
  20. Xalezar

    HTML5 [GMS 2.3.1] Keypresses not detected when game is loaded in an iframe

    Not sure if this is a bug with the new 2.3.1 release, but I just created a new HTML5 build, and none of my keypresses are being detected. Strangely I tried reverting back to 2.3.0.531 and the problem still persists. Wondering if anyone else is experiencing the same? EDIT: I just reverted back...
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