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box2d

  1. S

    Job Offer - Programmer Looking to hire GMS/Box2D Physics expert

    Hello all, I'm creating a game using Gamemaker Studio with the built in box2d physics as a main part of the game play. Without divulging too much information, I've come to a point where I cannot proceed with my current understanding of the engine, and I would like to hire a programmer who can...
  2. Bart

    Legacy GM Convincing top-down crowd movement using Box2D

    Hi all, I'm trying to create a somewhat convincing, top-down crowd movement using the built-in Box2D physics. The basic idea is likely to end up with a few fixtures (the people) that are cleverly connected by a few fixtures so one person follows the other and the group 'walks' as a whole and...
  3. G

    Legacy GM physics edge shape

    Why does this work var body = physics_fixture_create(); physics_fixture_set_edge_shape( body, 0, 0, view_wview, 0 ); physics_fixture_bind( body, id ); physics_fixture_set_edge_shape( body, 0, 0, 0, view_hview ); physics_fixture_bind( body, id )...
  4. P

    Legacy GM [Unsolved] Room Gravity and my trouble with it

    This time I decide to upload a simple project I made for explain the situation and my doubt about the working of the gravity in physic world box2d. Basically I just made a room, a floor and then create two object (cloned) and another one, a "tire". The object is a stick of 32*256, at the object...
  5. P

    GM Phy force drawing need help

    Hi everyone, I'm try to understand little bit more of the box2d inside GM but I'm here for ask u one thing I still not understand properly, basically I have my object and I apply to it a local_force on the X axis and because it has some restitution it jump little fit so I can little fly on air...
  6. P

    Box2D Rotating a robots Arm

    Hey guys, I'm making an arm that has two segments to it, and base. Currently I am controlling it using the arrow keys. However, with the second segment I have a problem where if the first arm rotates its position too much then the second segment will fall. It is annoying ):< I am using...
  7. J

    Legacy GM box2d top down wheel

    I am trying to make a top down wheel so that it is limited in its movement sideways. I have found an example here. The section labelled "Killing lateral velocity" is what I am attempting to do. http://www.iforce2d.net/b2dtut/top-down-car Here is one of several attempts I have made...
  8. Tulloch

    Job Offer - Programmer Box2D, 3D Side-Scrolling Platformer

    Hello GMC, I'm looking to get in touch with a serious programmer who is willing to share a passion. The project has been a labor of love for almost 14 years, but due to my new job as a Daddy, I've been lackluster for time. During the development, I have made many revisions, lost...
  9. P

    Box2D making arrows that stick.

    Hey guys, I've been playing with Box2D for the past day or so, and I'm trying to make an arrow that sticks in the wall. I found this amazing blog: http://www.iforce2d.net/b2dtut/sticky-projectiles but I don't know how to convert it into GML. If anybody could help me convert this, that would be...
  10. P

    Making arrows and bullets and Box2D...

    Hey guys, I've just recently started toying with Box2D and right off the bat I can see there are many differences between the default GameMaker engine, and Box2D which I can manage to work around. However, I don't understand the impulses, force, phy_speed_x, velocity, or anything like that. I'm...
  11. M

    Legacy GM Various objects with fixtures, or a single one with all the fixtures?

    My game is a top-down shooter that uses Box2D physics, and for the handling of the walls, I want to know which would be the most optimal: Each wall would be an object with its own fixture, that when outside of the players view, said object would be deactivated, while also turning its...
  12. D

    Legacy GM physics bug

    i have a bunch balls that use the physics engine. i connect them together with weld joints. after rotating the mass of balls awhile, the mass begins to shake, twitch, convulse, ect. why the shaking?? whats going on with the physics engine??
  13. S

    Legacy GM Setting Up Box2D Physics

    GM Version: Gamemaker: Studio Target Platform: All Download: https://drive.google.com/open?id=0B4HyulaY5yE7RzctT2FWV1NrTE0 Summary: This tutorial will explain how to set up the basics of a physics world. Getting started was one of the hardest steps for me, and I hope this helps ease the...
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