bool

  1. A

    Legacy GM 'bool' function?

    I just updated GMS 1.4 and I got an error when compiling. Basically, it looks like a local var I'd named 'bool' was registering as a built-in function. Did the update add a new 'bool' function, and if so, what does it do? I can't find any documentation on it
  2. ZeDuval

    Asset - Extension Flags *UPDATE*

    UPDATE: v2.0.2; New: Last version included as a rollback-possibility Clearer seperation between global and local Flags Reduced amount of macros to use Added possibility to access local Flags of one object from another Added shortcut-functions that are very useful if Flag system is intensively...
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