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  1. Z

    GML Body part postion tracking

    So I'm just getting back into gml with a cool game idea (although I never got too deep into gml at all) and I'm wondering how I might be able to make a left and a right hand object stay in the correct position and orientation in front of the body object hopefully with a bit of room for the hands...
  2. P

    physics particle group collision event

    Hello, I've made a physics particle group which works great, and its colliding with the rest of the physics objects in my room. I would like to make it so when one of my "projectile" physics objects collide with the particle group, the projectile is destroyed. I tried assigning a name to the...
  3. P

    soft body texture/shape

    Hello, I've just finished some basic game maker tutorials and just managed to make a basic physics object test. I would like my object to be soft body, I can make a basic physics particle group shape using physics_particle_group_polygon(); Which I can get to act as a soft body via this...
  4. MusNik

    Asset - Scripts Fixture Editor - make concave shapes!

    Download: https://marketplace.yoyogames.com/assets/4275/fixture-editor Fixture Editor is advanced physics fixture editor for GameMaker: Studio. You can built any shape for your physics body without any restrictions and easily add it to your game! Features: Better than built-in fixture editor...
  5. O

    Physics Question

    Hi everyone, I'm a newcomer,and I just K'min this forum today. I have a problem about physics. We know that STATIC bodies cannot be pushed away by anything and we usually use them to make a wall. However,I just would like to make a wall like this : It cannot be pushed anyway at first until the...
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