blocks

  1. U

    Moving blocks after clearing line - Tetris

    Hey, i'm having issues with moving the blocks down after clearing the line, here's the code of deleting an line: for(var _y = 0; _y < 128; _y++){ var full = true; for(var _x = 8; _x < 81; _x++){ if(!instance_position(_x,_y,solid_o)){ full = false...
  2. B

    [Solved] create objects in predefined location in room checking collisions

    I need to create 25 block objects in a predefined space (within the view area), only random and checking collisions with other objects and only appearing in place free, but I can't. delimitations (area where the object needs to appear inside): x 32 --- x 640. y 64 --- y 960. P.s: the object in...
  3. D

    Android / Amazon Fire API 28 blocks cleartext, non-HTTPS, traffic

    Android 9.0 blocks cleartext (non-https) traffic by default. I need to modify this feature in the AndroidManifest.xml. <?xml version="1.0" encoding="utf-8"?> <manifest> <application ... android:networkSecurityConfig="@xml/network_security_config" ... > And in...
  4. MMM

    Asset - Demo Swipe blocks

    This GMS1 / GMS2 demo is a basic version of a code I used for my android game called UNNAMED https://play.google.com/store/apps/details?id=com.companyname.puzzle_game Demo includes swiping blocks in 4 directions. NOTE: Controls of block swipe are improved and moving block is much smoother from...
  5. N

    Angular Damping without Physics.

    Hi all! I've wooden blocks. (rectangles) and I added gravity with the code: ///Create Event grav = 0.8; vsp = 0; hsp = 0; ///Step event if vsp < 100 vsp+=grav; if (place_meeting(x,y+vsp,par_ground)) { while !(place_meeting(x,y+sign(vsp),par_ground)) { y+= sign(vsp); } vsp...
  6. Beechbone

    Free Kosmos Below

    Hey, Just released my new game "Kosmos Below". It's a little colour-matching game with bright graphics and cool music. It's got simple controls, where you just move a mouse to hit coloured blocks with your laser. It's got 5 levels and endurance mode dubbed Overdrive. Check it out, and drop me...
  7. H

    Legacy GM Making Minecraft in Game Maker using D3D

    Hello! I am trying to make a voxel-ish kind of game (a Minecraft clone, basically) in Game Maker Studio using the 3D functionality already present. I have come about this far; ... I can run, jump, crouch and sprint. I can also look around 360* and collision works like a charm. Next thing I...
  8. H

    Enemies clipping through walls to the north and west

    Hi! I am having some issues with my enemies. They keep clipping through the bottom and right sides of blocks, but not left or top sides. This was not an issue yesterday, but I have made many changes since then and I would rather not go back to that version. I have searched through both versions...
  9. T

    GML Tetris: Break Blocks up into Pieces (To destroy rows)

    Hi everyone, I am creating a Tetris game and am trying to make it so that the rows get destroyed when a row is filled with blocks. I have 7 different sprites for the block pieces and they all contain 4 cells worth of blocks (each 16 pixels wide and long) In order to destroy a row, I would need...
  10. Le Slo

    Free Blocks: Silent Design

    I present you my "first" game. I introduce you to my first long and finished project. This is a puzzle with no tutorial, 60 puzzle levels, an unexpected difficulty curve and 12 timed level where the score it's the key for knowing who are the best players. There is also a laboratory option...
  11. R

    GML Trying out an idea in GameMaker

    Hello everyone! I had an idea these days and I'd like to know if it's possible to implement it in GameMaker. Let's say I have an object, like a square, and other objects, similar to blocks. Each of those blocks would contain actions, like walk, jump, attack, etc. My ideia is to put those...
  12. mafon2

    Legacy GM It's me and counting again

    Hello, Down with stacking (you can download it from here, btw: https://yadi.sk/d/_-RdIMGe3Gnxm8 (controls: arrows, space, R)), now I'm making color matching game. And I need to count blocks again, but this time I want to count all adjusted blocks, so for example, if there are 5 or more blocks...
  13. T

    Block Force 2D

    Hello Everyone, I just wanted to share my work in progress game, it is currently up on steam green light and I have a green light page with all the information about the game and it's direction Steam Link: http://steamcommunity.com/sharedfiles/filedetails/stats/909305444 Youtube Video: and...
  14. phillipPbor

    Legacy GM mighty switch force

    you ever know mighty switch force refranchise? because when you switch the bocks switch places, but if you switch while standing in front of it. crash! your dead! so how do you make players react to those? I mean (shuan.S) should have made that when making a switch force like game. its so...
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