Help! I made an extremely basic project, exactly according to the official tutorial, on Beta version v2024.200.0.475, Beta Runtime v2024.200.0.490 targeting GX.games. For some reason it simply will not work and I'm 99.99% sure I am not doing anything wrong.
Here are the only two objects in my...
When I access the manual, I always come across the beta version. Before, this wasn't the case. It seems to me that the other day I pressed a button to test the beta version. I've since deleted my cookies, but it's not working.
Another problem I'm having is that when I want to access a specific...
(A little big story below)
Hello everyone, i am Wesley da S.
a brazilian developer game
actually, i have worked 2 or 3 years to learn to use the game engine and
your language, so, i created what should be a RPG adventure, what could
be finished the game in minus of 1hour of duration, i don't...
I have seen multiple people (myself included) having issues holding players into a lobby, sessions timing out constantly, lag and input delay of up to (some times more than) 60 frames
I wish to understand where rollback stands currently in development and what it's purpose really is, mostly...
The connection times out as soon as the two players connect in a local session, i've seen this issue mentioned in the forums but couldn't find a solution/don't know if theres any
here's the console
How is it that you setup a Gamepad in rollback_define_input?
Doing this doesn't seem to work
rollback_define_input({
l: gp_padl,
u: gp_padu,
r: gp_padr,
d: gp_padd,
a: gp_face1,
b: gp_face2,
});
I've digged through the manuals and the forums for...
I have a rollback multiplayer setup
I have this at the bottom of my player object step
And this before it
And this is the output
It seems frames are being counted 2 by 2 which is... weird...
I literally just wrote that variable so it cannot be anything somewhere else in another script or...
...So here it is
I have a set up of a basic project where each player moves the colored squares and the white ones just move from top to bottom, no collision
Most of the times, when performing a local test Player 1 (i.e. the second) crashes and throws this message:
These are all of the...
After recent updates, I experience huge lags when trying to test my game in two browser windows. Both clients are lagging and the connection interrupts and resumes many times. Although in offline mode everything works fine. Did anyone experience the same?
I've installed the beta version of GameMaker Studio and I can get rollback events to start when I set the second argument of rollback_create_game() to true.
However, when I set it to false to test online, the game starts but no rollback events start.
The "Copy Share URL" button doesn't show...
I have recently subscribed to Gamemaker Studio 2, but when I go to download, I only get the beta version (2022.8.1.37).
Where can I get the link to download the stable version (I think it is 2022.8.0.34)?
Or, where do I find earlier versions?
Hello, I usually use the '\n' in a string to make a line break in my sentence. Only since a few days the '\n' reverses my sentence.
Before: "Hello\nWorld":
Hello
World
Now: "Hello\nWorld":
World
Hello
This while decreasing the y position of my text (So text that goes up).
Does anyone know what...
Hello there,
This is one of my first posts here and I wanted to share a game that I began making on Windows 10, like 4 years, stopped, and just this year noticed that Game Maker had a beta to run on Linux (Debian); I was really impressed with the speed of the GUI and that didn't use GTK/QT, and...
IDE: v2022.200.0.480 IDE: v2022.300.0.483
Runtime: v2022.200.0.467 Runtime: v2022.300.0.474
I have a few questions regarding Feather and the documentation of types, etc.
I have the following struct definition:
/**
* The dynamic type of a value.
*
* @class
* @param {String} name
* The...
We are creating a feature full puzzle game with hundreds of planned levels and dozens of planned concepts. We are a small team, but we are more than one. We loved the game that inspired us and wish to have more! more! more!
Early Public Alpha - Download
All Cloud and network functions have been...
Check out our new teaser trailer for Smash Ringtail Cat: The Ultimate Glitch Annihilator! Currently coming in Fall 2021!
Music Credits Down Below!
Teaser Trailer #2 (Twitter)
Game Links
Play The BETA on Game Jolt!
Play the BETA on itch.io!
Game Description:
Don't Play Around With The...
I am trying out game maker to see if it is worthwhile to convert my old c++ game to game maker so I have downloaded the trial version of game maker.
After some initial frustration getting animation to work due to, what turns out to be, a bug on the image_index code. I found out that the issue...
Hi! Currently looking for alpha/beta testers for our android games. If anyone is interested, pm me your email and I can put you on the list. All testers are the first to get the new updates and play the games. 🙂 Many thanks in advance!
Howdy!
I'm working on a commercial project and have hit a bit of a roadblock. Nothing too serious but I'm considering updating to the latest beta of GM to use lightweight objects and the animation timeline as they would make it a breeze to work on the features I need done.
That being said, I...