1. M

    Brand New, Excited to Learn

    Hi, everyone: I'm not only new to this forum, but also to game development. It's great to meet all of you! I've taken a couple of programming classes over the years, but I still consider myself to be an absolute novice. I have some ideas for a game, but nothing is set in stone—and I imagine my...
  2. T

    Array question

    So I'm pretty new at this, so bear with me. I've watched the YouTube tutorials and read the forums and stuff and they're all great. Right now I'm just learning how to do stuff before I get into building a real game (got to walk before you can run as they say). My current project consists of an...
  3. A

    Brand spanking new

    Hey all, Just got GMS2 and while it's not my first time coding I'm pretty out of practice and will probably be on here a lot haha. I just completed the tutorial but wanted to add my own little flair to it: an end screen that tells you your final score and lets you replay the game by pressing...
  4. S

    How to end game once all of a certain object it collected?

    I have just recently got into Game Maker. I am using Game Maker 8.0 Pro. I am using it it simple mode and not advanced. I just need help with ending the game or moving to the next room once all of a certain object has been destroyed by the player. I have an object called pellot that destroys...
  5. N

    I'm a beginner and need some help about...

    Hello guys, I don't write or speak English very good but I think it is possible you understand me. Well, few weeks before I started to watch some video tutorials about GameMaker Studio 2 and some times see something like this (gravity = 10) and in another video see like this (gravity = .5) and...
  6. P

    GMS 2 Undertale like movement in GMS: 2

    Hi, I am fairly new to GameMaker, so if you wouldn't mind simplifying things, that would be awesome! Please let me know if I need to explain this better.... I was recently playing around with objects and getting a character to simply move when I came across an issue. I am using a very simple...
  7. D

    GMS 2 [Solved] Player moving super fast when holding down two keys at once

    Hi, I'm new to gamemaker studio, and this is my first post on the forums. The problem I have been encountering uses the following code: //Movement if (keyboard_check(ord("W"))) { instance_change(obj_player_up,false); obj_player_idle.y -= global.playerspeed; } if...
  8. Zack

    GMS 2 A beginner's intro to the fun of sine waves: giving sprites fake 3D effects

    GM Version: GameMaker Studio 1.4 and GameMaker Studio 2 Target Platform: All Download: N/A Links: N/A Summary: An easy-to-digest introduction and tutorial to sine waves, intended for beginners. I show how we can use this powerful, yet simple, trig function to give coins and other sprites fake...
  9. R

    GML image speed issue (beginner) SOLVED

    Hello, I've very new to GMS, I'm currently working on learning the different coding and used the same code I used from a tutorial learning how to make the character's sprite speed look good but when I used it in a new game with little to know differences the sprite speed is going way too fast...
  10. Y

    Question - Code How to prevent AI from going back to an inactive state?

    Hello, i'm sorry for this silly question but i have just begun studying GMS2 and don't know much about it yet. I am using the following code on a Step event to get enemies to chase the player if he gets too close to them: if (instance_exists(obj_player) && distance_to_object(obj_player) <400) {...
  11. moogthedog

    Total shader newbie needs help

    I have no idea if this is the right place for this, so if not, I apologise and I'll remove. I have created a couple of projects in Gamemaker 1.4, and have enjoyed using the system. Now I'm looking to investigate shaders, as I want to apply some more complex effects to some sprites. I'm a...
  12. S

    GML Ladder problem

    Trying to throw a ladder in my game but I'm having some problems. Right now, the player attaches himself to the ladder fine, switches to a "climb state" and moves up and down the ladder without a problem. He'll drop or jump from the ladder as well based on a keypress. However, when he climbs...
  13. JeanSwamp

    Drag And Drop Tips for a newcomer to GMS2

    Hello! My name is Ivan and this is my first post here! I'm a videogame enthusiast but with not much idea of programming nor artwork, but I can manage myself to do a little bit of both thanks to drag and drop engines. My first and only engine has been Construct 2, which I learnt for a few...
  14. E

    GMS 2 Small sound problem when paused and resumed

    I have a code for all my background music objects, that looks like this: if audio_is_paused(mysound) { audio_resume_sound(mysound) } else { audio_play_sound(mysound) } then in my Room End event, there's only audio_pause_sound that way if I want audio to continue playing in the next...
  15. E

    GMS 2 Preventing an object from being created twice...?

    Hi! I'm an absolute beginner, I've never taken a course or anything, I've been playing around with Gamemaker Studio 2, using tutorials, etc. In the intro of my game, I have a room with an object that, when I press space, creates an instance with my fade in/out object, which switches to the next...
  16. L

    Windows Timer destroyed objects

    So basically i spawn an object with LeftClick and this object has to dissapear after a certain period of time. Someone already told me to go in the object, make a create event a put "timer=0;" to create a timer and then put " timer += 1; if (timer >= xx) { instance_destroy(); } " in my...
  17. L

    Windows Timer destryed objects

    So i recently got my code to work which spawned an object where i wanted by left clicking but i want to destroy if after a certain period of time, how could i do that? Thanks a lot for your help
  18. L

    Windows Create an object on click 2

    So i previously asked how to create an object on click and i tried different forms but non really worked: Form 1: i went i the object i tried to spawn and created a left click pressed event where i put the code: instance_create(mouse_x,mouse_y,obj_lightning) that didn't work Form 2: i made a...
  19. L

    Windows Create an object on click

    Hello, i'm kinda new to game maker and i wonder how you could create an object when you click and where your mouse is. thanks for your help
  20. D

    Free Space Rescue

    Earth is under attack. You are the only pilot known by NASA that can save this planet! hop on your jet and kill these aliens! Visit the games page!