• Hey! Guest! The 39th GMC Jam will take place between November 26th, 12:00 UTC and November 30th, 12:00 UTC. Why not join in! Click here to find out more!

basics

  1. A

    Workshop Basics

    How do you drag the background screen in the workshop? For example when creating a room or editing a sprite. To explain more, SPRITE EDIT - When I've edited a sprite and I've had to zoom in for finer details, it then cuts off the surroundings (Which it would while zoomed) but I then can't...
  2. Suzaku

    GMS 2 Basics about state machines

    I having a hard time figuring out what are the main elements of a state machine in a general scope. So far I know that there are 3 main elements: 1. the switch in the step event that is supposed to verify on which state the object is at each moment, then it activates the script accordly to the...
  3. M

    Object 2 cannot get the variable from Object 1

    The Error Report: ---------------------------------------------------------------------------------------------------------------------------------- ___________________________________________ ############################################################################################ FATAL...
  4. FrostyCat

    GML What's the Difference: Loop Structures vs. Step Checks and Alarms

    What's the Difference: Loop Structures vs. Step Checks and Alarms GM Version: GMS 2.x, GMS 1.x Target Platform: All Download: N/A Links: N/A Summary: An explanation of when to use loops and when not to, plus a brief overview of non-blocking repetition Summary Many recent novices needlessly...
  5. L

    Asset - Extension Lerner HTML Colors

    Color is one of the basic things a developer needs to bring life to a game. But creating colors manually is very tedious. Instead of reinventing the wheel, Lerner HTML Colors lets you use the standard HTML color pallet, plus some extra variations. All the 140+ colors from the HTML pallet are...
  6. FrostyCat

    What's the Difference: Objects and Instances

    What's the difference: Objects and Instances GM Version: N/A Target Platform: All Download: N/A Links: N/A Introduction At least a dozen times a week, I see questions on the Q&A section that have to do with people not distinguishing objects from instances. This topic aims to explain the...
  7. S

    Drag and Drop - Basic Movement/ collision / walking animation/ - tutorial part 1, 2, 3, 4 - GMS2

    GM Version: GM:Studio Target Platform: Desktop (should work with Mobile and HTML5) Download: none -- see videos below Summary: A video tutorial series showing movement with Drag and drop coding. o_O Hey there guys, here is part one of this DnD drag and drop basic movement tutorial. This...
Top