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audio_play_in_sync_group

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    GameMaker audio_play_in_sync_group() doesn't return unique ID

    I'm currently using audio sync groups for multi intensity music in my game. The idea is to have 3 pieces of music play in the sync group, and then cross fade between them as the intensity of the game increases. From the GameMaker Studio 2 help file on audio_play_in_sync_group(): The example...
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