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audio sound problem

  1. E

    Audio won't play in the game.

    I've been using Gamemaker 1.4 for a while now but I've run into an issue that I haven't encountered in any of my other projects. I'm using wav files for sounds within the game but they don't play at all anymore when I run the game. In the code I'm using "audio_play_sound()" and the new audio...
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    GameMaker Enemy line of sight and Audio start/stop with levels

    How would you make it that enemies would be able to see you only when you come within a certain distance of them , rather than them trying to come after you from the very beginning, I've heard of x.port but I don't know how to properly utilize it. and for audio, I've tried in DnD (little...
  3. M

    event triggered by Audio File

    Hey Guys, Currently Working on a rhythm game. Im having discussion about how to sync notes to the music. How can i get GM to identify the specific "spike" on the audio file and in that moment create the obj_note. imagine my audio to be simple like this. Each "wait" is one second delay. Clap...
  4. P

    GameMaker get length from audio stream?

    so basically the problem is that audio_sound_length() gives me 0 in return I'm using audio_create_stream() to load an ogg file from my included files and then I start playing that streamID with audio_play_sound() this works fine and all but how do I get the length of that audio/stream...
  5. R

    Overlapping sound effects : can it be fixed

    I am relatively new to game maker and am currently creating a 2D platformer for a school project. In short ; I have created enemy AI s that only become visible when the player comes within a defined distance of them. I want to similarly have a sound effect partnered with their visibility. So...
  6. W

    Windows Audio crashes game on exit

    Hi, I'm having a strange problem with audio in my game, but only when exiting the game, it crashes and the 'windows is checking for a solution' window pops up and crashes the game, i have declaired audio_stop_all(); then game_end(); and even tried putting game_end(); in an alarm after but still...
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    Legacy GM [solved]ogg file not playing

    I've been trying to use this piece of code in a "room start" event to play external .ogg files snd =audio_create_stream("music/start.ogg"); audio_play_sound(snd,1,true) my music file is here Documents\GameMaker\Projects\<project name>.gmx\music The room starts, and the music doesn't play...
  8. G

    Weird audio problem! [Irrelevant Now]

    Hey guys, I have a Pong game that plays different songs depending on the score, starting with 0-0 and going up to 5-0, where the game is won. I felt my volume was a bit low, so I made louder versions of my songs and then changed my sound files so that they directed to the new, louder mp3s. I...
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