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audio gain

  1. David Lorenz

    SOLVED Setting Gain of a Sound on an Emitter Nullify it's Falloff

    Hi! I just noticed that if I set the gain of sounds played by emitters, the falloff gets ignored. The problem is that I want some emitters to fade between multiple sounds, but when I do it, the sounds retain the correct panning but not the falloff! Am I missing something? Any suggestion is...
  2. KyleRansford

    GameMaker Issues with Sound Gain not Displaying in GUI

    I've added a volume adjustment to a game, and all is working. The BGM and SFX gain is lowered. But, with the BGM sounds I have in the default group "audiogroup_default" and I set the gain by choosing a percent using "audio_group_set_gain(audiogroup_default, 0.50, 0);" and so on. and I get the...
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