apply

  1. X

    Mac OSX Apply button not working

    Hey there, I think I have found a bug for the mac version of gamemaker studio 2. In the window where you can change a sprites size there is an option to choose between "none" and "linear" interpolation. When I change it from none to linear and then hit the apply button the change does't get...
  2. X

    GML [Solved] Is it possible to set one object's direction to another object's phy_rotation?

    Currently I have set up physics for the client. The server responds with the instance equivalent moving anywhere where the client's object goes (declaring the x and y position to be that of of the physics object), however the same case is not for rotation. Physics use phy_rotation instead of...
  3. T

    Physics impulse

    I made a weapon that should push all instances away from itself using impulse. But I'm having trouble calculating x and y component of the impulse.
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