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antialiasing

  1. DarK_SaCoR

    GML Linear filter

    Hi, I have a problem with sprite rotation. If I enable the linear interpolation filter (gpu_set_texfilter(true)), it only works inside the sprite. Is there any way to make it smooth the outside? The first one is with gpu_set_texfilter(false), the second one is with gpu_set_texfilter(true)...
  2. Chimerabot

    Question - IDE [SOLVED] Problem with sprite antialiasing on non-integer coordinate values

    Upon starting a new GMS2 project and porting code from another, pre-existing project, one of my sprites seems to be automatically getting some sort of unsightly antialising when it's on non-integer coordinate values. The effect is demonstrated here, where the player sprite becomes extremely...
  3. G

    SOLVED 3D display_reset() Function Gives Tons Of Errors

    I want to activate antialiasing in my 3D project. I have trial version which has no export options and I can only target : Test | Local | VM | Default | Default After some research, I found out that I need to write this function to activate antialiasing. But whenever add this function with...
  4. Le Slo

    GameMaker Anti aliasing with the wrong color

    Hi! After a couple of years coding with game maker, I usually end up having issues with the drawing part, getting blurry edges with the wrong color or how to deal with anti aliasing in general. During that time I learned a lot of little things on how to draw properly (rounding positions...
  5. P

    GameMaker Antialiasing for circles in draw events

    The game I'm currently working on has smooth, vector like graphics. I'm trying to get antialiasing around curves drawn using draw_circle or draw_roundrect. Enabling pixel interpolation in the Windows platform options doesn't seem to work. Using sprites is not a solution since I'm animating the...
  6. D

    GameMaker Poor Image Quality

    Hey everyone, Before GameMaker I was using another game engine called Stencyl. After running the same game in both engines, I have noticed that the sprite image quality isn't looking as good in GameMaker. Take a look at the below comparison (all the exact same sprite, same scale, taken directly...
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