Alright, so I'm very new to game maker, but most things (with enough digging) I've been able to figure out my self. However this has stumped me.
Basically, I'm attempting to play a attack animation,. I've got it set up so when shift is struck, a animation will play, but the animation only...
Sorry for my bad english
I just need that, I have an event who checks the frames of an animation, but if I play the animation in a different speed, like 0.3 some of the checks will not activate, because instead being in the frame 3, it would be the frame 3.5
How do I fix that?
Hello everyone, i created a state machine for my character and am having a problem with my attack state, whenever i press the attack button my characters keeps on repeating the attack animation, here's the code incase it helps , thx !
switch (state)
{
case states.idle:
{...
Hi guys.
So, my problem is:
I have an animation image with 5 strips. I set it to work in code but when i'm running, almost half of my player is grayed out from straight, and when i'm standing still it's all fine.
Does anyone know why this is happening ? I tried to make a screenshot, but it...
when i move the attack animation plays instead of my move animation. trying to get the hang of states.
step
switch(state)
{
case st.normal:
{
scrPinputs()
vsp = vsp + grv;
hsp = 0
if (key_left) || (key_right)
{
state =...
Hi everyone, just wanted to say im fairly new to Gamemaker so im not great at coding yet. im currently having an issue with my animations. i have created a working code and animation for my player's attack and have also got basic movement with animations to go with it. my problem is that when...
hey yall.
so what i want to do is make a very basic animation of a slash (like undertale slash when enemy is hit) but only play once. issue is the animation keeps repeating.
CODE
create event
image_speed = 0.2 ;
can anyone shead some light on the issue at hand?
cheers
-Eztales
Hello,
I am trying to switch animation of my player using the DnD. So I use the "Set Sprite" action with "Frame" set to 0 and Relative.
It is switching through my idle and walk animation, except that it loops only through the number of frames of my default animation.
So my object use my...
Hand-drawn bullet-hell! A frenetic shooter combining the run-and-gun mechanics of Metal Slug with the infinite loops and shmup-ing of Resogun, wrapped up with old-fashioned drawn-on-film style animation. Fight your own creator as the artist bears down on you with pen and paintbrush!
The latest...
Hi Guys,
Currently making a sports game and trying to do the art myself.
Just needing any advice on how I could improve this art and animation.
Here are the images in normal size and scaled up.
what do you guys think?
Hello, so recently I want to fix my game shooting system by using the old school shooting like in Metroid. I have all programmed but I have no idea how to make the sprite to change when shooting in different directions.My player shoots in 8 directions: up,down,left,right,left,upright,down...
Hi all.
Long-time listener, first-time caller. For real. I'm very new to this, so please keep that in mind. =P
I'm trying to figure out how in the hell to manipulate how an animation plays, and I'll try to describe this as best I can.
- My player object currently only has two sprites: idle &...
Hello i try to change my sprite character by the position of the mouse :D
Like that :(
if(cos(point_direction(x,y,mouse_x,mouse_y))>0.5)dir_look = 0;//Right
if(cos(point_direction(x,y,mouse_x,mouse_y))<-0.5)dir_look = 2;//left
if(sin(point_direction(x,y,mouse_x,mouse_y))>0.5)dir_look = 1;//up...
I'm relatively new to GML, so bear with me. I'm coding my player's movement/animation etc etc but the problem is, while the player moves and switches to the correct sprite according to the key pressed, the sprite doesn't actually animate. I know I'm doing something wrong but I'm not sure what...
Dear GameMaker Community, I have been working a dialogue system for quite sometime now and everything is going exactly as expected. However, there is an issue that I have dealing with that cannot figure out I intend to draw a profile picture that animate lip movement so in the draw event I set...
Hello! You can call me Eight. I'm an on/off pixel artist looking for work.
You can find my portfolio (which includes some animated pieces) here, on Cartrdge.
You can find my commission info here.
For a Gamemaker Studio 2 project, I can make finished sprites in the .yy format, complete...
Can someone direct me to some good tutorials on this or advise?
I seem to be only able to find pixel art or 3rd effects. The one 2d effect for swings i did find was a 2 second video showing the effect and not a tutorial on how to make them. There was a another but that involved 3d software and...
Hello folks,
I'm new to gamemaker and programming so i apologize in advance if my question sounds amateurish. In my game I would like to switch between characters and before the switch happens, I'm trying to play a small animation. I created an alarm event so that the game waits to play the...