animation

  1. Shadowblitz16

    Windows (Solved) multiple tile libraries of the same tile?

    is it possible to have multiple tile libraries of the same tile? like have static and animated versions? if not can this be added as a feature? I really don't see why this is not a thing. I created 128 tile libraries for my 8x8 tileset but now they don't animate because I set my static tiles to...
  2. T

    Logistics of visuals for player weapons and armor?

    I was thinking of making a little rpg. One of the things I want to do is have a weapon and armor system. What are some ways to approach this? Can I draw sprites over the player for armor and have the weapon be a game object fixed to the player? My characters are rather simple in design so I...
  3. B

    image_index Out of Sync

    What would be the best way to sync the image_index of the same objects that have been recently activated. I had to deactivate instances a certain radius away due to lag problems but this results in objects having animation out of sync. Thank you!
  4. S

    [Solved] Sprites walking animation and movement synchronisation

    Hi! So I have a walking animation in game maker that runs at 6 frames per second. My game runs at 60 frames per second. What I would like is if the character only moved forward every 10 frames (when the next frame appears). Is there a way to get an event of some sort when the object displays...
  5. JacktheBlindRabbit

    Graphics Opinions on 2D character animation

    Hello everyone :) I'm new to the GameMaker community and I always wanted to make my very own game, so I bought GM2 one month ago and I'm slowly learning while making a 2D horizontal scrolling game. My main inspiration gameplay wise is Abe's Odyssey, so the game will be oriented Action/Puzzle...
  6. M

    GMS 2 Player Teleporting when switching direction

    I'm new to gamemaker 2, using it for class. I'm following Shaun Spalding's platformer tutorial and I'm pretty sure the code matches his: ///Create Event hsp = 0; vsp = 0; grv = 0.5; walksp = 5; ///Step Event: //GET PLAYER INPUT key_left = keyboard_check(ord("A")); key_right =...
  7. I

    GML Can´t Get This Animation Change To Work. Please Help!

    I am trying to make a walk looking up / idle looking up / idle looking down / walk looking down animation change. Basically rpg movement animations. But the code only works when I only have added Walk up and Idle up animations. Please take a look at the code and see if you can help...
  8. C

    Cannot Move After Attack Animation

    Hello! Yet another cry for help from yours truly. I have an attack state set up for my platformer character. When I press the attack button, my player object switches from (state = script_move_state) to (state = script_attack_state) which basically just has the attack animations in it. For...
  9. T

    How do I change sprite animation for running and when I'm idle?

    Hi, I'm fairly new to game maker and gml itself been learning for about 4 days and so I'm working on a side scroller ( like mario or sonic) and I looked through the manual and things the only thing I can gather from it is something about sprite_index I'm not sure if that's what I use and it'll...
  10. T

    Animation optimisation

    Hi evetyone! We make a game and at the moment we have 45 animations and 3 characters, each animation has 60 frames and lasts one second. Downloaded in gif format. After addition of animations in Game Maker 2, IDE began to noticeably slow down and for a long time to be loaded. I have 4 GB of RAM...
  11. C

    Attack and jump animation not working

    Hello! I am fairly new to GM and have been watching tutorials on a side scroller. I have made my own sprites and animations, but when I put the code in, no matter what I do, when I press the left mouse button (attack button), my character plays the 1st frame of the animation, and immediately...
  12. C

    GML SOLVED: Single Animation on KeyPress

    Good Morning, I have an action keypress that I want to be able to use to open a garage door in my game. Right now I can walk to the door, press the action button and the animation just keeps looping and looping. How Can I press my action button, have the animation play though, delete the...
  13. 2

    Portfolio - Art Pixel Artist/Animator looking for [Paid] work

    Hi there! ;D I'm a pixel artist/animator with 4 years of experience and I'd love to create a unique look for your project. Here are some examples of work I've done and you can find me more at my portfolio. Portfolio - http://2dchaos.com Email - 2dchaos@gmail.com Detailed Character Run for...
  14. Wonman321

    Portfolio - Art [Open] pixel artist / animation looking for work (y)(y)

    Hi everyone, Iam Dante. Pixel artist - 2D animator I have been doing pixel art game for over 6 years Email: wonman321@gmail.com or wonman321@yahoo.com My gallery: http://pixeljoint.com/p/41106.htm Skype: wonman321 Discord: Wonman321#3034 I love making pixel game, i really really love it...
  15. mar_cuz

    Job Offer - Artist Looking for Pixel Artist/Animator for my project [PAID]

    Hi Guys, Firstly I'd like to say this offer is for paid, cash money work. I have been working on my sports game project for almost a year now and it is going great. The sport is Australian Football. I have had some art done for it from a great pixel artist who has recently picked up a larger...
  16. C

    Object Walking (Advanced?)

    Hey I have been trying to sort this problem out for about 8-10 hours and haven't been able to find anything online to help me nor have I been able to figure it out. The goal is to create a system which uses objects for the player, which are then moved, rather than using sprite animations. I want...
  17. S

    Animation repeating

    Hi, Im making a game and just got done with making the art and some animations for my main character. Everythings going pretty well, however, there's a couple of bugs I don't know how to indentify the problem/fix. Im not really sure how to descibe it so I made a video: (darn, 5-post limit, I...
  18. C

    GML Beginner learning animation codes and tricks

    So I wasn't able to find anything useful while searching, but I have a stationary plant creature that I designed a few idling animations to switch between. I wanted to stage the animation sequences so that it can be still for a few seconds, run one animation and then the following one at an...
  19. A

    turn the character according to the position of the mouse

    Hello i'm making a shooter and i have a animation when he shoot but he get activated only if i click with the left button of the mouse. if the character is moving to the left i use : if mouse_check_button(mb_left) and keyboard_check(ord("D")) { sprite_index = sRunSleft; } The fact is...
  20. S

    GML Image_Index not being evaluated as expected

    Evening all, I am looking to shift states when an animation has hit a certain frame (the cast frame), in this case represented as stateVar[0] and it is equal to 4. However, the formula evaluates false under the below circumstances, which doesnt seem right to me! It actually seems to resolve as...
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