animation

  1. David Lorenz

    SOLVED Synchronizing Music with Animation

    Hello, everyone! I'm trying to synchronize music with animations, but I think I'm missing something. While looking through the documentation, I discovered the existence of the function time_bpm_to_seconds that even has an example on how to use it to execute a function on each beat. Just what I...
  2. cliftonbazaar

    Job Offer - Artist Animator needed for artwork already done

    I have artwork done that was to be used in the program 'spine' but that hasn't worked out like I hope. So I have a character that is made up of around 30 pieces of art (Leg, arm, torso e.t.c) and I would like someone to animate it into a sprite sheet. If you feel like you can achieve this then...
  3. C

    GML Why do my enemies sometimes skip their "death" animations?

    Hello everyone! I'm not very well versed in this whole thing, so please bear with me. I'm working on a top down action rpg like game, and I have a combat system set up. Sometimes, everything works as it should, but every once in a while, when my enemies' health reaches 0, instead of playing...
  4. D

    Change sprite

    I am making a top down shooter using primarily gml visual. I am using a sprite pack whch has an idle animation - which is the main state of the sprite (sprite1). It then has a 3 frame shoot animation where the characters body reacts to the recoil (sprite1_shoot). I will later add a muzzle flash...
  5. S

    SOLVED movement animation

    hi it's been ages since i last worked with gms2 and i'm stuggling a little getting into it again.-.- i'm working on top down point and click movement for a rpg of sort (think diablo movement) and have trouble fitting the walking animation to the right direction in which the character is facing...
  6. emedg

    Portfolio - Art PixelArtist and Animator Available (Full time and Freelance)

    Hey guys, I'm back! My name is Emerson I'm a Brazilian Pixel Artist and game designer, available for new projects and I need to feed three hungry dogs![approve] (NOTE: NO NFT PLEASE! NO CRYPTO PAYMENT!) Portfolio: https://www.behance.net/emerdg One of the last games I worked: Dead of...
  7. M

    Pixel Artist Inquiry

    Where could I hire someone to do pixel art animations like the ones found in Dave the Diver? any ideas? Also, any estimates on how much a 30 second animated clip could cost? thanks!
  8. T

    SOLVED Is there an equivalent of 'frames per game frame' in sequences?

    I have code that does slow-motion by changing game_set_speed. In order for this to work properly for automatically animated sprites I had to change the property of Time Units to 'Frames per game frame' otherwise the animations for certain things would happen far too quickly when I'm in Slow...
  9. David Lorenz

    SOLVED What is the best way to deal with videos?

    Hello, everyone! When I first started using GameMaker I wanted to incorporate some cutscenes in my first game, and had no idea how to do it. I ended up using some animated simple backgrounds and figures composed of multiple sprites moved through code. The results were not bad at all, but I...
  10. mbeytekin

    Windows FBX2SPINE - 3d mocap to 2d animation converter & transfer tool

    Hi, the main program was written in GameMaker. FBX reading and skeleton processing written as dll in FBX SDK C++. I used ImGui C++ as the interface. WHAT IS FBX2SPINE ? EASY 2D ANIMATION Use FBX2Spine to easily add mocap animations to your 'Esoteric software - Spine 2d' projects. For...
  11. D

    Asset - Scripts [Free] Sprite Animation Manager

    Sprite Animation Manager Hey fellow game developers! I wanted to share this asset I recently created called the Sprite Animation Manager. Initially, I developed this asset to meet my own needs for efficient multiple-sprite animation management. However, realizing the potential it holds for...
  12. M

    How to check a specific frames in animation in a script?

    Greetings, can anyone please give me some advice or help? I need the code to get true on certain frames of the animation I tried to do the "Animation End" event and related, but it only works at the end of the animation or does not give the desired result at all, plus it's not very convenient...
  13. Aquilla

    GML Coding intermittent idle animations when using four-point direction sprites

    Hey! So I've seen a few threads on here on related topics, but none of the methods proposed in those threads seem to be working for me, which either means (1) I am radically misunderstanding the code in question or (2) something else in my code is causing problems. I've tried banging my head...
  14. A

    SOLVED Sprite hitbox doesn't collide with "precise per frame" except for the first frame

    I have this strange occurence where the hitbox of the instance doesn't collide with another specific instance. The only time the instance's hitbox "connects" is on the first frame. - Any frame after that does not connect. - It doesn't matter if I adjust the position of the hitbox to where the...
  15. G

    Dynamically sized text boxes with sequences?

    Hello. I have a grid-based inventory system and want right-clicking an item within the inventory to animate a window opening up which contains all possible actions for that item ("use", "consume", "equip", "drop", etc.) With what I know currently, this would be pretty easy to do if the window...
  16. T

    Sprite animation issue

    So whenever my player character jumps, for reason, there's this weird glitch, where the sprite keeps switching between sprites. Like when I jump and stand still the it flicks between the idle sprite and the jump sprite, the same thing happens when I move, it flicks between the walk and jump...
  17. Spork

    GameMaker Wall Animation End

    I'm pretty new to GameMaker and I have a project for class where I need my player to interact with an object (breakable wall) and when a certain key is pressed it should run an animation where it breaks down. Only once. Expect right now I don't know how or what code to use to only make the...
  18. D

    GameMaker im new to Gamemaker and i need your help with an issue.

    I have a sprite, and I added extra frames to make it an animation. However, the animation automatically starts playing when I launch the game. I want the animation to only play when the sprite is clicked. Additionally, I want the sprite to not be clickable during the animation. I'm having...
  19. mega_noob

    Aurora Borealis Effect

    I created this effect by creating three separate "aurora" backgrounds (green, blue and purple). Then on each background layer, I added a "ripple" Effect and changing some variables to get desired speed and radius etc. I'm actually really pleased with the effect and how GM's built in "Effects"...
  20. J04N

    GML The Slide / Dash animation doesn't start from the beginning

    Hello everybody, i'm doing the player Slide/Dash animation for my game and i have a little problem, what happens is that when I do the action "slide" the character does not perform it in a normal way, since the animation does not start from the beginning and does not end up doing it in a...
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