1. S

    animation once

    Is there a way to play an animation from a sprite only once?
  2. P

    Animating frames are overlapping

    Hey, I'm pretty new to GameMaker and I'm having a bit of a problem. I'm making a SHMUP set in the ocean and I want to create a wave that trails behind the player when they move to the bottom of the screen. I was able to do this with an animated sprite, but each sprite frame stays on the screen...
  3. T

    image to big

    Hello I'm working on a game. My player sprite is 1000x1000. but I want to show it on the screen without it filling the entire screen. How do I do that? Thank you.
  4. JohnSebek

    GML Enemy animation and behavior bug

    Hello, so I made an enemy from a tutorial by Shaun Spalding. And added a little animation code. But I have several problems and I tried to fix them for two hours but still no luck.1. The enemy does not change sprite when walking left.2.When the enemy is attacking player he showed the right...
  5. FlatulenzaFiamm

    Portfolio - Art Animator/Artist for small project (No profit).

    Hello to every little programmer or everyone else! I just wanted to offer myself in the making of animations and "art" design ONLY to gain EXPERIENCE. I'm NOT going to ask money, but I'm also, not going to accept big projects, but only projects related to gain experience, or very small ones...
  6. Q

    GMS 2 [SOLVED]Basic Horizontal Collision Issues

    My player character is having problems with approaching my "wall" objects. As he gets closer to them he starts to blink and spazz out and then gets stuck inside the box and disappears. Here is the code I am using for the collision if(place_meeting(x+hz_mv,y,oWall)){...
  7. Nixxi

    GMS 2 Something to create frames of sprite animation from just 3 images.. yeah, it's long, bare with me.

    Ok, not sure if someone has already done this, but I'm also very medicated so here goes... I'm making pixel art, and I'm not a good or even a talented artist (I mostly do code), and having to hand-draw individual frames that represent the potential angles a 3d object/character can be seen from...
  8. D

    Game Maker and file extensions

    Hello there! I'm wondering whether I can import 3D model in .fbx format and attach necessary animations in the same format as well in GM. How do you import this kind of stuff and combine it?
  9. H

    Grass animation while walking question

    Hi guys, i'm stuck with a problem. I've done an animation that "spit" grass when you are walking. But i can't figure out how to let the animation stop when you're not moving, it stand there even if my character is not moving. How can i do that? Thanks for the future answers!
  10. S

    Instance_change animations problem

    hello. So i have my guy standing with his standing animation. then when i press 'T' i want him to attack using the following: instance_change(obj_player_hit, false); But when the instance changes, the animation doesn't start from the first frame. It starts from the frame of the previous...