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android

  1. RizbIT

    Android Why does the Log not output to the debugger on GMS from the Java extension?

    heres a snippet from my java extension: package ${YYAndroidPackageName}; import ${YYAndroidPackageName}.R; import com.yoyogames.runner.RunnerJNILib;//import ${YYAndroidPackageName}.RunnerActivity; import android.os.Environment; import android.util.Log; import java.util.*; import...
  2. W

    Android Cant compile my game for android

    I started making a mobile game for android yesterday and wanted to try it on an actuall device, but every time I try to run it on a VC or compile as an apk I get this error: Could not configure services using GradleScopeCompileServices.configure(). If you have any advice or solution for this...
  3. AIO1

    Asset - Extension ECS Android Toast for GameMaker Studio

    Description updated 13-Dec-2022 The ECS Android Toast for GameMaker Studio contains multiple functions that allow you to show native Android toast messages in your games/applications A toast provides simple feedback about an operation in a small popup. It only fills the amount of space...
  4. RizbIT

    Android MobileUtils Ext Extension Issues

    Im using this official extension to share images and text using android sharing intent/widget It works fine but 1st issue - when sharing text to facebook news feed, it doenst actually show the text you specified/sent to it 2nd issue - When sharing image its says to use...
  5. Godistjuven

    Publishing game on Android/iOS

    Hi, Both Google Play and App Store has a file limit of 100 MB. Some years ago I used GameMaker to publish a small Android game (~20 MB) and it worked fine. The goal of my current game is to publish it on Android and iOS but this time it looks like the game will be at least 250 MB. What the...
  6. Kaguva

    Asset - Extension Applovin MAX

    Name: Applovin MAX Platforms: Android (iOS no yet, need be requested) Price: FREE Description: Maximize revenue, reduce costs, and save time Official page: https://www.applovin.com/max/ Marketplace: https://marketplace.yoyogames.com/assets/9185/applovin-max Enjoy
  7. Yaroslav Konov

    SOLVED YYC Android build failure

    Hello everyone! I had a problem when trying to build with YYC for Android. I have no problems with the Windows YYC build. I also tried to build on a blank Android project... same problem. Android VM output works well. Some additional info: Here is what is displayed in the output window...
  8. ShubhamBansod

    iOS Firebase FireStore Extension Error

    Hey, So I'm working with the Firebase Firestore extension! I'm trying to set the data in the firebase server using the Simple Set function! // Straight From the Tutorial // Create Event var json = json_stringify({ name: "Hero", level: 100 }); listenerId =...
  9. N

    Android Android Compile Crashing with Google Play Services.

    The game I am currently making when compiling to android crashes IDE v2022.9.1.51 Runtime v2022.9.1.66 Reddit Post I made (No comments in it but it may have more information?) Error with Gradlew.bat...
  10. Super uwu

    SOLVED In-app purchase extension play store

    Hello... Could someone who has exported and used integrated purchases in android help me? the new version of the purchases extension removed the function GPBilling_QueryPurchases and the official gm guide is not updated yet What I can do? I don't know much about the subject so follow the steps...
  11. _r3unite_

    Android Can i legally publish and monetize my GMS game to google play if I have a subscription?

    In addition, If I can do the above, do i constantly have to pay the subscription for game maker while my game sits on google play, or is a one month subscription enough for me to export and publish the game? Thanks in advance!
  12. TibiSoft

    AndroidManifest.xml problem

    (I posted it on Reddit without answer, I am sorry for duplicating that, however I do not have a solution yet). I tried to update one of my old project with new Admob and Google Play service Extensions. An empty project with these latest extensions can be created without any problem. Everything...
  13. AIO1

    C++ extension with ds maps, ds lists, buffers... got it working for Linux and Windows! Now need help for Android :(

    Hello! Good news! I've been struggling for a while to implement the capability to create, modify or delete ds_maps, buffers, structs... from a C++ extesnion directly and I made it work for Linux and Windows (probably MacOS too, but I don't currently have a MacOS). I learned to do all this...
  14. chirpy

    Android UFO99: 1 2 3 4P WiFi Multiplayer Arcade Game

    1-4P local WiFi multiplayer co-op flying arcade game. Perform your best flying, speeding and dodging skills with your favorite character! Block monsters can be found floating around in this colorful universe, so watch out! Pick up big hammers and smash them. Keep challenging levels to get a...
  15. RizbIT

    Android Need help with layouts and new GMS

    I use this code in my java extension: vg = (ViewGroup)RunnerActivity.CurrentActivity.findViewById(R.id.ad); You can see the extension here. Now it was working fine until IDE version 2022.9.0.49 Now when we try to compile the app to android apk in the output it shows this error: I read in...
  16. Oachkatzl Games

    Android This Android Gradle plugin

    WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats. WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 33 This Android Gradle plugin (7.0.2) was tested up to compileSdk = 31 This warning can be suppressed by adding...
  17. J

    SOLVED Unable to YYC compile Android application

    Hi, I recently updated to the latest version of Gamemaker with my project. After the update I'm able to compile a VM executable, but not a YYC one. I tried to update Android Studio and the SDKs, but that did not help. I'd appreciate some helpful ideas. Compile log...
  18. J

    SOLVED Android executables and Google Play Store

    Hi, I recently attempted to add my game to Google Play. When uploading the executable, the first issue was that the Android API Level was too low, and it needed an API level of at least 31. Okay, so I updated it to 31. After that the error is: There is a function, function alias, service or...
  19. Kleff

    Android Google Play Core Update Android extension

    I've been looking for an Androd update extension for a while and found this here https://github.com/guideo/GM2-GooglePlayCore-Extension and here https://developer.android.com/guide/playcore/in-app-updates Could someone take a look at it? I am very bad at Java and wanted to ask for help. I...
  20. Oachkatzl Games

    Android Android BIG fps problem

    After the last GM update I noticed that when I set it to 30 it limits it to 40 fps. I tried it with 4 devices and all have the same Problem.
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