android

  1. WWAZman

    Android Admob - move to top left Landscape mode?

    in my old old games, Nocturne had given me a code to simply move my ads to the top left with //old code //ads_move(display_get_gui_width() - ads_get_display_width(0), 0, 0); but this no longer seems to work. on my current banner code I have simply : (CREATE) /// @description Initialize...
  2. S

    Android Why is my Android export like this, neither succeeding nor failing, but infinitely stuck

    Why is my Android export like this, neither succeeding nor failing, but infinitely stuck
  3. El Maul Cosa

    GML gp_select not working on Android

    Hello, i made an instance that deactivate an instance layer for the UI if you are using an gamepad in Android, for some reason the select button doesn't work to do that, other buttons like start or the buttons that i put in this code are working perfectly. Is there a way to use "gp_select" on...
  4. RizbIT

    Android Keystore Settings Per App Not Account

    in GMS 2 and previous versions the kestore particulars for Android apps can be set in the Preferences > Android section. But what if you developer games for clients or have several different apps with different keystores? Everytime you work on a different app you then have to change all the...
  5. danila_jrcome

    SOLVED Export error "Starting a Gradle Daemon, 2 busy Daemons could not be reused, use --status for details"

    Hello, I have a huge problem with exporting the game to android, I constantly get an error in the console: Starting a Gradle Daemon, 2 busy Daemons could not be reused, use --status for details How can this problem be solved? The game used to run on android, but after a while when I wanted to...
  6. Dimsum Cart Studio

    SOLVED Issue with Google Play Services Extension

    Hello everyone, I'm currently facing a persistent issue with the Google Play Services extension for GameMaker Studio 2, particularly regarding the implementation of Google Play leaderboards in my game. Despite following the setup instructions closely, I'm unable to successfully sign in to...
  7. Chreech Okash

    GameMaker Can't build larger projects for Android!

    I would start off by saying my project is pretty big so I am getting this error whenever when I try to build Android- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Ionic.Zip.ZipException: Compressed or Uncompressed size, or offset...
  8. RizbIT

    Android Is the working directory deleted on app uninstall?

    global.support_directory = string_replace(working_directory,"/",""); show_debug_message("***** APP'S SUPPORT DIRECTORY = " + global.support_directory); show_debug_message("***** file_exists(global.support_directory+ '/' + 'program.data' = " + string(file_exists(global.support_directory+...
  9. C

    Android Problem with Admob for Gamemaker Studio version 2022.2

    Greetings community I have a problem with the admob ad creator, what happens is that when I download the extension for ads and try it, it only lets me try it in the emulator for windows. When I try to use it for the Android platform, everything appears completely different from how it should...
  10. WWAZman

    Android Corrupted Game / sound?

    I have a game, my first game actually.. Molecuwar.. used to work quite nicely other than a counting glitch.. I came back to it, it was imported from 1.4 to 2.0 and so forth.. I have found a glitch that when it plays some sounds, it sounds like Armageddon and a million of the sounds being played...
  11. WWAZman

    orientation view to landscape mode autodetect?

    The programming aspect is very difficult for me, but I do pretty well with GML Visual I thought it would be something simple, I'm trying to change my "My Bubble Pop" to have 2 rooms, the regular Vertical one, and a 2nd Landscape mode one.. I just tested it using if display_get_orientation() ==...
  12. WushR00M

    Android Error whilst Compiling Android Build

    I was compiling an Android build for a game I'm currently working on, everything was working fine, it launched on my phone fine for the first time I compiled it. Then, I switched the starting room when the game first launches up to the actual main menu instead of a debug menu, and then tried...
  13. M

    I want to publish my game on google play, but I get rejected everytime

    I have been trying for more than a month to publish my game on google play, but everytime it got rejected: I have asked many people on the gamemaker discord server and on the forum and they say that I need to fill the data safety form. I did and it still didn't work. Here I said "yes my app...
  14. RizbIT

    Asset - Extension permissions for push notifications on Android

    The current GMS extension for push notifications on android requests the following permissions (set in the extension android options): But is the first one required because ive seen some info on the web that says this: So its saying that "com.google.android.c2dm.permission.RECEIVE" is...
  15. WWAZman

    SOLVED custom high score save and reset not working?

    hi all.. I previously had a fully working simple game, Bonnie Counter, which hasn't been updated in what feels like eons.. it's a simple counter with a sound effect or three, that has a "all time high" as well as "this session" .. This session works, but now All Time High has broken, and neither...
  16. silentworks

    Android audio_create_buffer_sound - Instant crash

    Hello everyone :) I am trying to generate a simple audio wave using the audio buffer (audio_create_buffer_sound). This is a code from the GM manual, works perfectly on Windows, however I have an instant crash when it is compiled to Android (VM or YYC doesn't matter, both fails). Can someone...
  17. JuGGlingJester

    Discussion The Consent Dilemma.

    Hi all! Commoners and N'Wahs! :D It took a really long time but I managed to make real Ads work finally!! Also the Consent Form works with an exception: If, instead of picking "I do give Consent" I go with "Manage Settings", then my game will not load Ads. I've read something about the changes...
  18. COWCAT

    Android How to lower texture resolution on mobile by half "automatically"?

    Hi, I am trying to prepare a mobile version for my high res, hand draw animated game (which has a lot of sprites frames) Right now it works but even on 3 GB Smartphones it will still crash regularly due to out of memory. It appears apps on mobile can use only like 50% of the system RAM+VRAM...
  19. M

    GameMaker "The NDK toolchain does not support writing to a path with spaces in it. Please set your temp directory so that it does not contain spaces."

    Hey I tried to create an executable (aab) but I got this error: Error : The NDK toolchain does not support writing to a path with spaces in it. Please set your temp directory so that it does not contain spaces. (Trying to write to C:\Users\Redux ASUS...
  20. Wiseman

    Asset - Extension SQLite Extension - Multi Platform (Android, Windows, iOS) - With real usage app demo

    Hello everyone, I want to introduce a new SQLite extension that works in the latest GMS and on multiple platforms. I was looking for an SQLite extension in the marketplace but couldn't find one, so I decided to make one. Summary: A Game Maker Studio extension for SQLite usage compatible with...
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