advice

  1. Adrien Dittrick

    Discussion How to fail gamedev in 8 easy steps

    Here is a little thing I started on gamejolt, the original can be found here: https://gamejolt.com/f/how-to-fail-gamedev-in-8-easy-steps/271963 . If you have any horrible dev advice, feel free to give it by replying to this thread :) As an amazing game developer, I feel that it is my duty to...
  2. XirmiX

    Design Some multiplayer design questions

    I've made some progress with networking in the past few weeks. Though I'm sure I'll learn some more things along the way, there are some things I wonder about in terms of the server-client design that I would like to know more information about. So, the end game idea for my game is to have a...
  3. NicoFIDI

    GML [Solved] Help with Performant Minimap

    Halla everyone, today i need an advise over optimizing something that runs every frame. i'm obsessed with make a procedural generated world game, i have at least 2 world builders working and building a randomized world. now... in both cases i have the same issue. drawing a dinamic minimap it's...
  4. Kealor

     So im looking to make an ambitions game...

    so i wanna make a game that without going into to much detail is kinda like a metroidvania/hack&slash 2d platformer and i need some advice on ambition, developing a team, freelancing artists, delaying project, promotion and finance. Ill also go through what Ive done so far. Ambition So i want...
  5. T

    Z8350 is it good?

    I thinking to buy chuwi lapbook with Z8350, is that enough good for game making and testing on the go. Anyone has any kind of tablet or lapbook with that cpu? Or you have better advice what is better but not too expensive?
  6. J

    Advice for a First Time Developer

    Hello everyone! I'm new to game development and I have some questions! First, what paths can I consider as a first-time developer? Going independent or applying to work for a large studio? Currently, I'm a solo developer working on a simple 8-bit action and puzzle game. I've done some...
  7. H

    Evaluating GameMaker...what would the workflow be like for making an adventure game?

    My background is that I have published one game to the Windows Store that I built the engine from scratch on the Monogame framework. I started on this open source project, but it was mostly a learning experience rather than a serious venture http://ruge.metasmug.com/ I found that to be a bit...
  8. G

    GML Trying to change music based on score

    Hey guys, I've only been using GM:S for a week, but I've been getting on great with it. Most problems I've had, I've been able to figure them out on my own or through online research. However, I'm stumped with regard to this particular problem, and would welcome any advice. *** I'm making a...
  9. D

    Windows Confused about collisions

    Hello! I'm very new to game maker. I am trying my best to learn via videos and experimenting, but I'm afraid I'm just not sure what exactly the terms are for what I'm trying to find out. I created these backgrounds and the character sprite in them. (The sprite is just there as an example, it...
  10. A

    Noob User

    Evening all. I am a small time game designer, mainly card games and board games. I have two card games that i have completed but not yet released. I am wanting to expand my capacity to make games and hopefully help my small company, Games by a Madman or Two, grow to more than just one person...
  11. A

    Legacy GM Using 8.0, Should I buy Studio?

    I've been using Game Maker since 8.0 came out (5-7 years?) as a hobby, just playing with mechanics and systems and whatnot. Recently I've taken Game development more seriously and I am in the early stages of making a game I plan to sell on Steam. I am extremely familiar with 8.0, and can make...
  12. Paul Green

    Where do I start? [Yeah, I know... I'm being Vague]

    Hey All, Finally the forums are back for me (I've been on hiatus for a few months and only just come back to searching for them)..... So, as to my Subject Title 'Where do I start?" let me explain. I'm 43 years of age, with a full time life, family, job, etc, etc.. But I still love...
  13. H

     Beta Testing Advice

    I've been working on an application for the past few weeks or so and it's turning into a full blown animation editor for GM:S. It's finally getting close to being pushed into beta and I wanted to get some advice from people who have more experience when having their games or applications tested...
Top