• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

adding fonts

  1. Nect4r

    SOLVED How do I add downloaded fonts to the list of fonts in Game Maker?

    I started following the 'How To Create A Main Menu In GameMaker' tutorial for the 'Space Rocks' game and I wanted to use the same font used in the video so I downloaded it but I can't figure out how to actually get it into the list of fonts. Does anyone know how to do this?
  2. Bee

    SOLVED Can fonts go on multiple texture pages?

    For our possible Korean translation, I'm having trouble with the font because of how many characters need to be added. If the font size is 12, it will fit on a 2048x2048 texture page. I would like it to be size 14, but when I do that the texture page is 4096x2048 which rescales down to 1024x512...
  3. B

    Question - IDE Game Maker Studio 2 Japan font, Korean font

    Hey! How to successfully implement font with Japanese letters and Korean letters? I tried adding font, AppleMyungio, adding range from 12448 to 12543, I can type those letters in code, but in game no effect. Blank. Nothing shown. It just does not work and seems completely useless in GMS2. There...
  4. A

    Adding & Deleting Fonts

    I've been getting back into game development using GMS 1.5.x and I want to double-check: I don't recall ever needing to delete fonts, and as a result, I want to know: When should I be deleting fonts? Typically I'd be doing code like the following in a script when loading the game...
Top