1. J

    GMS 2 Getting texture data in vertex shader?

    I recently purchased GM:S 2 with plans to make a 2d-3d hybrid game for Windows. For the 3d portion I would need high-performance 3D dynamic height maps as I'd like to maximize rendering speed. Rendering a static heightmap is no issue for me, but I want it dynamic. I experimented with shaders...
  2. Bearman_18

    3D [SOLVED] I need help with 3D lighting

    I started work on making a little 3D project for the first time recently. I wrote a script that makes cubes, made a first-person camera, added player controls (walking, jumping), and added physics (collisions, movement, gravity, etc.). Pretty epic, yeah? Anyway, I thought now would be a good...