2.3+

  1. Evan Kinsler

    GMS 2.3+ Camera panning works horizontally but not Vertically.

    Now, I know that there is a way to make the camera move only when you reach the middle of the screen or the edge of a room's dimensions. My setup does half of that. It stops panning when it reaches a room's borders but it pans when Frisk reaches the end of the screen, not the middle of the...
  2. S

    SOLVED Way to use Variables(Strings) in Struct Pathing?

    Hello All, I am hoping this to be a very easy question that I may have overlooked in the manual, but I can't seem to find the answer. The title may be a little confusing so let me break it down. Lets say I create this struct: var stats = { stat0 : 23 stat1 : 24 } Keeping it basic...
  3. T

    How to make collected keys and unlocked doors not reappear when the room is re-entered?

    I'm working on an RPG and it will have keys and locked doors / blocks. Keys will be limited to the dungeon they are found in (so you can't use a key from dungeon 1 in dungeon 2 etc.). I have the following in the create event for the object obj_game: //Keys global.keysNormal =...
  4. T

    GML Sprite not appearing issue

    I'm having an issue relating to my sprites / objects not appearing. My issue: I'm trying to create a new object, the code is all fine. I place it in the room but it doesn't appear in-game. Other existing objects appear perfectly fine. I had a slight hunch that none of my new objects would...
  5. mbeytekin

    GMS 2.3+ Saving each time in the localappdata folder instead of the file's installation folder

    I have a folder that I created earlier in the datafiles folder in my project. After compiling, I want the user to save something in this previously created folder while the program is running. However, the gamemaker always redirects to the localappdata \ project folder instead of this...
  6. Sargonnas

    GMS 2.3+ (SOLVED)(some) Collisions not detected

    IDE 2.3.1.542 Runtime 2.3.1.409 *Preface - I have read the release notes for 2.3 and couldn't find help there* So I've had slope collisions for some time now in my game. I just came back after a break (from pre-2.3) to find that my slope collisions aren't working any more, and I can't figure...
  7. Evan Kinsler

    Can someone help me with making a simple menu navigation?

    The heading is pretty self-explanatory. I need help with making a simple menu where I can press the arrow keys and hovering sprites to replace the regular sprites. All of the code I have put into the project, I understand easily. Other than what I already put in the project, I need help with...
  8. Kaliam

     (Feature Request 2.3+) Better .swf flash conversion using seqences

    Hello! I am currently doing work for a team which is converting some older flash products to different platforms. As most of you probably know, flash is being phased out of all major web browsers due to adobe ending security updates for the software. This is where gamemaker comes in...
  9. Aviox

    GMS 2.3+ 2.3 Strange Syntax Errors

    Does anyone know about weird syntax errors like this? System Event: Create at line 8, 14 : Exception while parsing System.ArgumentOutOfRangeException: startIndex cannot be larger than length of string. Parameter name: startIndex at System.String.Substring(Int32 startIndex, Int32 length)...
  10. Claspo Jones

    GMS 2.3+ 2.3 Sprites Not Drawing

    Whenever I run my game none of the sprites or text draws, at first I thought the camera wasn't in the current room, so I used camera_get_view() and show_debug_message() to check, and it told me the camera was in the middle of the room. I tried adding draw_self() to my player object, but still no...
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