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Hi everyone,
I'm new here on the forums, but I have been reading a lot. Thank you for being such an helpful community. Please be patient, I'm not that much familiar with Gamemaker.
I have been trying for a few days to figure out a grid system for an exploration/city building game prototype...
Might fit programming forum too but i want a longer discussion.
Actually right now i have one sprite, having 1 pixel, to be able to use the mp_ functions but i draw everything else from backgrounds which are included files.
Hello game-maker-community,
I've been working on a pathfinding-algorithm since yesterday morning. I didn't find any tutorials on how to implement it in GML nor what the most cost-effecient is.
This is really important to me, as pathfinding has been a problem for me for atleast half a year
(If...
Hello all! First time poster, long time lurker. I would normally refrain from bugging you all with a problem which likely has a very simple solution, but this has left me baffled.
This is the Java extension code:
This is the GML code that runs the functions:
And this is in the Social...
Hello all!
I've been trying for hours to figure out this issue, and all I can find are guides that tell me how to make an array, with none showing how to properly activate the entirety of one. (If it's even possible?)
I'm using a very basic step code that checks if the player will collide with...
I'm trying to create an inventory and I hit a snag. I have a object called obj_invbox and it has a single variable initialized in the create event. I have a for loop that will create that object multiple times but the variable in my previously mentioned object needs to be set differently.
For...
Hi !
I have a problem I'm not understanding. Am I allowed to change a uniform more than once ?
ATM i have the following code.
var from;
var to;
var horizontal = false;
from[0] = bloom_surface;
to[0] = blurred_bloom_surface;
from[1] = blurred_bloom_surface...
The game go's from room to room and i need a code that times the player in the room with the time showing at the top of the screen and when you go to the next room makes a ghost like time under the new time for 20 sec
or so and then after some many levels the times get posted on the screen that...
EDIT: After some tests, it turns out that the speed of buffer_get_surface for an 8x8 surface is pretty much the same speed as what it would be for a 256x256 surface. So not only will this not make my game faster, but it would slow it down. Never figured out why the shader didn't work but it's...
I know this is pretty simple stuff, but i can't get music to keep playing after i restart the room. It just restarts the music and i'm not sure how to fix it.
Music playing object (in "Create"):
if !audio_is_playing(snd_ms1) {
audio_play_sound(snd_ms1,1,true)
}
And under 'R' key in a...
Hello! I've just come back to GameMaker 1.4 after a few months' hiatus brainstorming ideas for a new project. After finally coming up with something, I decided that I'd use gamepad inputs for all the controls in the game. However, my design requires that I register multiple inputs to do one...
Hey all,
I recently uploaded a new version of my game to kongregate. I have these things that are like brick patterns, and I added a new one in the latest version. This is what the pattern looks like in html5 (on kongregate):
However, my code is supposed to make the brick colours interchange...
For some reason, the 'with' function is only working on the first instance of multiple of the same instances i have in my game room, and I cant really figure out why. I'm sure I could find a work-around, but it would be much easier to do it this way.
And here's the kicker. The 'with' function...
Basically, I am making a sound board app and I want it so that when you press on a button, it plays the sound and changes the instance. When I press the the button it plays the sound, changes the instance but it won't change back afterwards. Here is my code:
if (audio_is_playing(snd_druggo) ==...
HI! So I'm making a game where you have to find your way around life because you got a chance to redeem yourself. Unfortunately that is in the 2d, pixel world. You can grapple on certain things etc.
I'm having trouble actually getting the desired effect of the paint splash on the block. I've...
Version 1.4.1773 14/09/2017
works perfect for most of my needs, but I notice a file that worked with earlier versions either 1.4.1629-1675 is the version I had when I created it. Is there a way that I can install the old version again to work with that specific Game Maker Studio Editable File...
I took the isometric game tutorial in GM 1.4 and changed the tile sprite to a sprite that has height (rather than the flat "2D" sprite used in the tutorial) so it's obviously not going to display correctly. I know I need to take into account a y axis offset for the height of the tile but I can't...
Hello!
I have been working on a game for about a year now, and the main content is completed. All I have left to do are locations. Unfortunately, the Tiles tab of the room editor has stopped working altogether.
I have tried rebooting my computer, reloading the software, and even uninstalling...
Hello Guys!
I'm currently searching for a partner to develop games with
and I'm trying my luck here in the forum.
Let's go!
_____________________________________________________________
So first of all: Who am I?
My name is Sven.
I'm an hobbyist developer and been working with
game-maker...
Hey guys,
Is this a known bug with GMS 1.4? My animation has two "events", named soundeffect and voiceeffect respectively. Animation Event picks up the event names just fine, but any information they were supposed to pass is not passed at all. If I set a default set of data for the event in the...