I can't join this time, so good luck to everyone!
Not a local but a global community instead. Last week was the 2nd Git Together jam, with people from the US, Canada, Sweden, Norway, the...
No worries. Take care of yourself and your loved ones, that's way more important.
Congratulations to everyone who made a game, and big big thanks to all the reviewers! I had a lot of fun playing all entries.
I didn't expected...
Glad I did my voting duty this time. I got a lot of helpful feedback on my game in return, so thanks to everybody! Even those who admitted they...
The Jam Player currently has a Readme button, but I feel the use of Readme files shouldn't be encouraged. A game should be either self explanatory...
You're a hero, great job on the reviews!
I still have 20 games to review, thank god it's weekend.
@Alice 52% is pretty good actually! I like your suggestion about making it a pure puzzle game designed by hand. It could exist besides the current...
Good advise! Just a few more considerations from my side:
Try to keep the controls consistent. If the game play is all keyboard-controlled, it...
Looks like you misunderstood the objective, which is my failure. I'll improve the instructions in a post-jam version.
Jeeej, finally started voting. It will take a while though, six games so far.
Thanks for the feedback @curato. Could you elaborate more about...
1. Tricky Farming!
Best use of Theme: Break/Link
Best Concept: Tricky Farming!
Wow, great job on the reviews so far! I've only had time to play two games so far, but I'll definitely have a go at all games this weekend.
Less than four hours to go. Yes, I did keep the scope small. And yes, I'm still short on time. :)
By Bauke Regnerus
A minimal puzzle game.
Use shapes to turn switches on and off.
Crack codes and avoid...
Objective: keep the scope small but present a complete product (menu, end game, music etc).
I have an idea for "turn it off and on again" so it probably won't be "turn it off and on again". ¯\_(ツ)_/¯
Okay then, I'll probably join as well, if only for two days and if the theme is any good. I made the switch to Godot recently, but the love for...
Thanks for the feedback. I feel like I spend too much time on implementing trading, not enough time to balance gameplay and...